Model cleared
B3DFormat::ExportMesh() (obID 1)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #0 - OBID 1)
Name: Plane32
Mesh has 9 vertices and 8 faces
  Mesh is not skin
Mesh Normals calculated
  8 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

  9 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 0 to hash table, ObjectID 1, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 2)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #1 - OBID 2)
Name: Plane33
Mesh has 25 vertices and 32 faces
  Mesh is not skin
Mesh Normals calculated
  32 Triangles added
nVerToID hash entry at 5 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 6 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 3 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 4 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

nVerToID hash entry at 15 : 15

nVerToID hash entry at 16 : 16

nVerToID hash entry at 17 : 17

nVerToID hash entry at 18 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 20 : 20

nVerToID hash entry at 21 : 21

nVerToID hash entry at 22 : 22

nVerToID hash entry at 23 : 23

nVerToID hash entry at 24 : 24

  25 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 1 to hash table, ObjectID 2, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 3)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #2 - OBID 3)
Name: Plane34
Mesh has 15 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 9 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

  15 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 2 to hash table, ObjectID 3, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
Adding helper 3 (obid 4). Name: Tile_squareBuilding
  Adding mesh 3 to hash table, ObjectID 4, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 5)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #4 - OBID 5)
Name: ground
Mesh has 25 vertices and 32 faces
  Mesh is not skin
Mesh Normals calculated
  32 Triangles added
nVerToID hash entry at 5 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 6 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 3 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 4 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

nVerToID hash entry at 15 : 15

nVerToID hash entry at 16 : 16

nVerToID hash entry at 17 : 17

nVerToID hash entry at 18 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 20 : 20

nVerToID hash entry at 21 : 21

nVerToID hash entry at 22 : 22

nVerToID hash entry at 23 : 23

nVerToID hash entry at 24 : 24

  25 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 4 to hash table, ObjectID 5, CSID -1
  ParentID is 4
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 6)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #5 - OBID 6)
Name: Box08
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 0 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 7 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 6 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 0 : 12

nVerToID hash entry at 1 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 4 : 16

nVerToID hash entry at 0 : 17

nVerToID hash entry at 1 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 7 : 20

nVerToID hash entry at 7 : 21

nVerToID hash entry at 5 : 22

nVerToID hash entry at 1 : 23

nVerToID hash entry at 3 : 24

nVerToID hash entry at 2 : 25

nVerToID hash entry at 6 : 26

nVerToID hash entry at 6 : 27

nVerToID hash entry at 7 : 28

nVerToID hash entry at 3 : 29

nVerToID hash entry at 2 : 30

nVerToID hash entry at 0 : 31

nVerToID hash entry at 4 : 32

nVerToID hash entry at 4 : 33

nVerToID hash entry at 6 : 34

nVerToID hash entry at 2 : 35

  36 Vertices added
  matID = 1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 5 to hash table, ObjectID 6, CSID -1
  ParentID is 4
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 7)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #6 - OBID 7)
Name: Cylinder04
Mesh has 50 vertices and 96 faces
  Mesh is not skin
Mesh Normals calculated
  96 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 3 : 5

nVerToID hash entry at 5 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 7 : 8

nVerToID hash entry at 8 : 9

nVerToID hash entry at 1 : 10

nVerToID hash entry at 10 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 2 : 13

nVerToID hash entry at 11 : 14

nVerToID hash entry at 3 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 4 : 20

nVerToID hash entry at 13 : 21

nVerToID hash entry at 5 : 22

nVerToID hash entry at 14 : 23

nVerToID hash entry at 6 : 24

nVerToID hash entry at 15 : 25

nVerToID hash entry at 7 : 26

nVerToID hash entry at 16 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 18 : 29

nVerToID hash entry at 17 : 30

nVerToID hash entry at 19 : 31

nVerToID hash entry at 11 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 19 : 34

nVerToID hash entry at 11 : 35

nVerToID hash entry at 21 : 36

nVerToID hash entry at 22 : 37

nVerToID hash entry at 23 : 38

nVerToID hash entry at 24 : 39

nVerToID hash entry at 26 : 40

nVerToID hash entry at 25 : 41

nVerToID hash entry at 27 : 42

nVerToID hash entry at 19 : 43

nVerToID hash entry at 28 : 44

nVerToID hash entry at 27 : 45

nVerToID hash entry at 19 : 46

nVerToID hash entry at 29 : 47

nVerToID hash entry at 30 : 48

nVerToID hash entry at 31 : 49

nVerToID hash entry at 32 : 50

nVerToID hash entry at 34 : 51

nVerToID hash entry at 33 : 52

nVerToID hash entry at 35 : 53

nVerToID hash entry at 27 : 54

nVerToID hash entry at 36 : 55

nVerToID hash entry at 35 : 56

nVerToID hash entry at 27 : 57

nVerToID hash entry at 37 : 58

nVerToID hash entry at 38 : 59

nVerToID hash entry at 39 : 60

nVerToID hash entry at 40 : 61

nVerToID hash entry at 42 : 62

nVerToID hash entry at 41 : 63

nVerToID hash entry at 43 : 64

nVerToID hash entry at 35 : 65

nVerToID hash entry at 44 : 66

nVerToID hash entry at 43 : 67

nVerToID hash entry at 35 : 68

nVerToID hash entry at 45 : 69

nVerToID hash entry at 46 : 70

nVerToID hash entry at 47 : 71

nVerToID hash entry at 48 : 72

nVerToID hash entry at 49 : 73

nVerToID hash entry at 41 : 74

nVerToID hash entry at 42 : 75

nVerToID hash entry at 43 : 76

nVerToID hash entry at 43 : 77

nVerToID hash entry at 44 : 78

nVerToID hash entry at 45 : 79

nVerToID hash entry at 46 : 80

nVerToID hash entry at 47 : 81

nVerToID hash entry at 48 : 82

  83 Vertices added
  matID = 2
Building the convex hull
Complete. Adding the mesh
  Adding mesh 6 to hash table, ObjectID 7, CSID -1
  ParentID is 4
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 8)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #7 - OBID 8)
Name: Box07
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 0 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 7 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 6 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 0 : 12

nVerToID hash entry at 1 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 4 : 16

nVerToID hash entry at 0 : 17

nVerToID hash entry at 1 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 7 : 20

nVerToID hash entry at 7 : 21

nVerToID hash entry at 5 : 22

nVerToID hash entry at 1 : 23

nVerToID hash entry at 3 : 24

nVerToID hash entry at 2 : 25

nVerToID hash entry at 6 : 26

nVerToID hash entry at 6 : 27

nVerToID hash entry at 7 : 28

nVerToID hash entry at 3 : 29

nVerToID hash entry at 2 : 30

nVerToID hash entry at 0 : 31

nVerToID hash entry at 4 : 32

nVerToID hash entry at 4 : 33

nVerToID hash entry at 6 : 34

nVerToID hash entry at 2 : 35

  36 Vertices added
  matID = 1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 7 to hash table, ObjectID 8, CSID -1
  ParentID is 4
  Mesh added to model

  Mesh Added!
Adding helper 8 (obid 9). Name: Tile_yellowSkyscraper
  Adding mesh 8 to hash table, ObjectID 9, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 10)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #9 - OBID 10)
Name: ground
Mesh has 25 vertices and 32 faces
  Mesh is not skin
Mesh Normals calculated
  32 Triangles added
nVerToID hash entry at 5 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 6 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 3 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 4 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

nVerToID hash entry at 15 : 15

nVerToID hash entry at 16 : 16

nVerToID hash entry at 17 : 17

nVerToID hash entry at 18 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 20 : 20

nVerToID hash entry at 21 : 21

nVerToID hash entry at 22 : 22

nVerToID hash entry at 23 : 23

nVerToID hash entry at 24 : 24

  25 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 9 to hash table, ObjectID 10, CSID -1
  ParentID is 9
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 11)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #10 - OBID 11)
Name: Box05
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

nVerToID hash entry at 2 : 24

  25 Vertices added
  matID = 3
Building the convex hull
Complete. Adding the mesh
  Adding mesh 10 to hash table, ObjectID 11, CSID -1
  ParentID is 9
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 12)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #11 - OBID 12)
Name: Box06
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 4 : 5

nVerToID hash entry at 5 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 7 : 8

nVerToID hash entry at 6 : 9

nVerToID hash entry at 0 : 10

nVerToID hash entry at 1 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 4 : 13

nVerToID hash entry at 1 : 14

nVerToID hash entry at 3 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 5 : 17

nVerToID hash entry at 3 : 18

nVerToID hash entry at 2 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 7 : 21

nVerToID hash entry at 3 : 22

nVerToID hash entry at 2 : 23

nVerToID hash entry at 0 : 24

nVerToID hash entry at 4 : 25

nVerToID hash entry at 6 : 26

  27 Vertices added
  matID = 3
Building the convex hull
Complete. Adding the mesh
  Adding mesh 11 to hash table, ObjectID 12, CSID -1
  ParentID is 9
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 13)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #12 - OBID 13)
Name: Box04
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = 3
Building the convex hull
Complete. Adding the mesh
  Adding mesh 12 to hash table, ObjectID 13, CSID -1
  ParentID is 9
  Mesh added to model

  Mesh Added!
Adding helper 13 (obid 14). Name: Tile_roundBuilding
  Adding mesh 13 to hash table, ObjectID 14, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 15)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #14 - OBID 15)
Name: ground
Mesh has 15 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 9 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

  15 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 14 to hash table, ObjectID 15, CSID -1
  ParentID is 14
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 16)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #15 - OBID 16)
Name: Cylinder01
Mesh has 190 vertices and 376 faces
  Mesh is not skin
Mesh Normals calculated
  376 Triangles added
nVerToID hash entry at 1 : 0

nVerToID hash entry at 18 : 1

nVerToID hash entry at 73 : 2

nVerToID hash entry at 74 : 3

nVerToID hash entry at 2 : 4

nVerToID hash entry at 19 : 5

nVerToID hash entry at 3 : 6

nVerToID hash entry at 20 : 7

nVerToID hash entry at 4 : 8

nVerToID hash entry at 21 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 22 : 11

nVerToID hash entry at 6 : 12

nVerToID hash entry at 23 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 24 : 15

nVerToID hash entry at 8 : 16

nVerToID hash entry at 25 : 17

nVerToID hash entry at 9 : 18

nVerToID hash entry at 26 : 19

nVerToID hash entry at 10 : 20

nVerToID hash entry at 27 : 21

nVerToID hash entry at 11 : 22

nVerToID hash entry at 28 : 23

nVerToID hash entry at 84 : 24

nVerToID hash entry at 85 : 25

nVerToID hash entry at 29 : 26

nVerToID hash entry at 75 : 27

nVerToID hash entry at 30 : 28

nVerToID hash entry at 31 : 29

nVerToID hash entry at 32 : 30

nVerToID hash entry at 33 : 31

nVerToID hash entry at 34 : 32

nVerToID hash entry at 35 : 33

nVerToID hash entry at 36 : 34

nVerToID hash entry at 37 : 35

nVerToID hash entry at 38 : 36

nVerToID hash entry at 39 : 37

nVerToID hash entry at 86 : 38

nVerToID hash entry at 40 : 39

nVerToID hash entry at 89 : 40

nVerToID hash entry at 76 : 41

nVerToID hash entry at 41 : 42

nVerToID hash entry at 42 : 43

nVerToID hash entry at 43 : 44

nVerToID hash entry at 44 : 45

nVerToID hash entry at 45 : 46

nVerToID hash entry at 46 : 47

nVerToID hash entry at 47 : 48

nVerToID hash entry at 48 : 49

nVerToID hash entry at 49 : 50

nVerToID hash entry at 50 : 51

nVerToID hash entry at 87 : 52

nVerToID hash entry at 91 : 53

nVerToID hash entry at 51 : 54

nVerToID hash entry at 88 : 55

nVerToID hash entry at 52 : 56

nVerToID hash entry at 53 : 57

nVerToID hash entry at 54 : 58

nVerToID hash entry at 55 : 59

nVerToID hash entry at 56 : 60

nVerToID hash entry at 57 : 61

nVerToID hash entry at 58 : 62

nVerToID hash entry at 59 : 63

nVerToID hash entry at 60 : 64

nVerToID hash entry at 61 : 65

nVerToID hash entry at 92 : 66

nVerToID hash entry at 62 : 67

nVerToID hash entry at 95 : 68

nVerToID hash entry at 90 : 69

nVerToID hash entry at 63 : 70

nVerToID hash entry at 64 : 71

nVerToID hash entry at 65 : 72

nVerToID hash entry at 66 : 73

nVerToID hash entry at 67 : 74

nVerToID hash entry at 68 : 75

nVerToID hash entry at 69 : 76

nVerToID hash entry at 70 : 77

nVerToID hash entry at 71 : 78

nVerToID hash entry at 72 : 79

nVerToID hash entry at 93 : 80

nVerToID hash entry at 102 : 81

nVerToID hash entry at 83 : 82

nVerToID hash entry at 84 : 83

nVerToID hash entry at 11 : 84

nVerToID hash entry at 82 : 85

nVerToID hash entry at 10 : 86

nVerToID hash entry at 81 : 87

nVerToID hash entry at 9 : 88

nVerToID hash entry at 80 : 89

nVerToID hash entry at 8 : 90

nVerToID hash entry at 79 : 91

nVerToID hash entry at 7 : 92

nVerToID hash entry at 6 : 93

nVerToID hash entry at 78 : 94

nVerToID hash entry at 5 : 95

nVerToID hash entry at 2 : 96

nVerToID hash entry at 1 : 97

nVerToID hash entry at 74 : 98

nVerToID hash entry at 77 : 99

nVerToID hash entry at 3 : 100

nVerToID hash entry at 4 : 101

nVerToID hash entry at 0 : 102

nVerToID hash entry at 17 : 103

nVerToID hash entry at 16 : 104

nVerToID hash entry at 15 : 105

nVerToID hash entry at 14 : 106

nVerToID hash entry at 13 : 107

nVerToID hash entry at 12 : 108

nVerToID hash entry at 84 : 109

nVerToID hash entry at 83 : 110

nVerToID hash entry at 82 : 111

nVerToID hash entry at 95 : 112

nVerToID hash entry at 62 : 113

nVerToID hash entry at 94 : 114

nVerToID hash entry at 63 : 115

nVerToID hash entry at 64 : 116

nVerToID hash entry at 65 : 117

nVerToID hash entry at 66 : 118

nVerToID hash entry at 96 : 119

nVerToID hash entry at 67 : 120

nVerToID hash entry at 97 : 121

nVerToID hash entry at 68 : 122

nVerToID hash entry at 69 : 123

nVerToID hash entry at 98 : 124

nVerToID hash entry at 70 : 125

nVerToID hash entry at 99 : 126

nVerToID hash entry at 71 : 127

nVerToID hash entry at 100 : 128

nVerToID hash entry at 72 : 129

nVerToID hash entry at 102 : 130

nVerToID hash entry at 101 : 131

nVerToID hash entry at 103 : 132

nVerToID hash entry at 104 : 133

nVerToID hash entry at 115 : 134

nVerToID hash entry at 114 : 135

nVerToID hash entry at 105 : 136

nVerToID hash entry at 116 : 137

nVerToID hash entry at 74 : 138

nVerToID hash entry at 73 : 139

nVerToID hash entry at 75 : 140

nVerToID hash entry at 76 : 141

nVerToID hash entry at 117 : 142

nVerToID hash entry at 87 : 143

nVerToID hash entry at 86 : 144

nVerToID hash entry at 85 : 145

nVerToID hash entry at 106 : 146

nVerToID hash entry at 84 : 147

nVerToID hash entry at 107 : 148

nVerToID hash entry at 118 : 149

nVerToID hash entry at 108 : 150

nVerToID hash entry at 119 : 151

nVerToID hash entry at 109 : 152

nVerToID hash entry at 120 : 153

nVerToID hash entry at 110 : 154

nVerToID hash entry at 121 : 155

nVerToID hash entry at 111 : 156

nVerToID hash entry at 122 : 157

nVerToID hash entry at 112 : 158

nVerToID hash entry at 123 : 159

nVerToID hash entry at 112 : 160

nVerToID hash entry at 113 : 161

nVerToID hash entry at 124 : 162

nVerToID hash entry at 123 : 163

nVerToID hash entry at 126 : 164

nVerToID hash entry at 125 : 165

nVerToID hash entry at 127 : 166

nVerToID hash entry at 89 : 167

nVerToID hash entry at 88 : 168

nVerToID hash entry at 90 : 169

nVerToID hash entry at 128 : 170

nVerToID hash entry at 93 : 171

nVerToID hash entry at 92 : 172

nVerToID hash entry at 91 : 173

nVerToID hash entry at 129 : 174

nVerToID hash entry at 130 : 175

nVerToID hash entry at 131 : 176

nVerToID hash entry at 132 : 177

nVerToID hash entry at 133 : 178

nVerToID hash entry at 134 : 179

nVerToID hash entry at 135 : 180

nVerToID hash entry at 134 : 181

nVerToID hash entry at 137 : 182

nVerToID hash entry at 136 : 183

nVerToID hash entry at 138 : 184

nVerToID hash entry at 95 : 185

nVerToID hash entry at 94 : 186

nVerToID hash entry at 139 : 187

nVerToID hash entry at 140 : 188

nVerToID hash entry at 96 : 189

nVerToID hash entry at 141 : 190

nVerToID hash entry at 97 : 191

nVerToID hash entry at 142 : 192

nVerToID hash entry at 98 : 193

nVerToID hash entry at 143 : 194

nVerToID hash entry at 99 : 195

nVerToID hash entry at 144 : 196

nVerToID hash entry at 100 : 197

nVerToID hash entry at 145 : 198

nVerToID hash entry at 101 : 199

nVerToID hash entry at 147 : 200

nVerToID hash entry at 146 : 201

nVerToID hash entry at 148 : 202

nVerToID hash entry at 149 : 203

nVerToID hash entry at 150 : 204

nVerToID hash entry at 151 : 205

nVerToID hash entry at 152 : 206

nVerToID hash entry at 153 : 207

nVerToID hash entry at 152 : 208

nVerToID hash entry at 155 : 209

nVerToID hash entry at 154 : 210

nVerToID hash entry at 156 : 211

nVerToID hash entry at 157 : 212

nVerToID hash entry at 158 : 213

nVerToID hash entry at 159 : 214

nVerToID hash entry at 160 : 215

nVerToID hash entry at 161 : 216

nVerToID hash entry at 162 : 217

nVerToID hash entry at 163 : 218

nVerToID hash entry at 164 : 219

nVerToID hash entry at 165 : 220

nVerToID hash entry at 166 : 221

nVerToID hash entry at 167 : 222

nVerToID hash entry at 168 : 223

nVerToID hash entry at 169 : 224

nVerToID hash entry at 152 : 225

nVerToID hash entry at 170 : 226

nVerToID hash entry at 171 : 227

nVerToID hash entry at 170 : 228

nVerToID hash entry at 173 : 229

nVerToID hash entry at 172 : 230

nVerToID hash entry at 174 : 231

nVerToID hash entry at 175 : 232

nVerToID hash entry at 176 : 233

nVerToID hash entry at 177 : 234

nVerToID hash entry at 178 : 235

nVerToID hash entry at 179 : 236

nVerToID hash entry at 180 : 237

nVerToID hash entry at 181 : 238

nVerToID hash entry at 182 : 239

nVerToID hash entry at 183 : 240

nVerToID hash entry at 184 : 241

nVerToID hash entry at 185 : 242

nVerToID hash entry at 186 : 243

nVerToID hash entry at 187 : 244

nVerToID hash entry at 170 : 245

nVerToID hash entry at 188 : 246

nVerToID hash entry at 189 : 247

nVerToID hash entry at 188 : 248

nVerToID hash entry at 173 : 249

nVerToID hash entry at 174 : 250

nVerToID hash entry at 175 : 251

nVerToID hash entry at 176 : 252

nVerToID hash entry at 177 : 253

nVerToID hash entry at 178 : 254

nVerToID hash entry at 179 : 255

nVerToID hash entry at 180 : 256

nVerToID hash entry at 181 : 257

nVerToID hash entry at 182 : 258

nVerToID hash entry at 183 : 259

nVerToID hash entry at 184 : 260

nVerToID hash entry at 185 : 261

nVerToID hash entry at 186 : 262

nVerToID hash entry at 187 : 263

nVerToID hash entry at 188 : 264

nVerToID hash entry at 189 : 265

nVerToID hash entry at 172 : 266

nVerToID hash entry at 0 : 267

nVerToID hash entry at 74 : 268

nVerToID hash entry at 105 : 269

nVerToID hash entry at 104 : 270

nVerToID hash entry at 103 : 271

nVerToID hash entry at 113 : 272

nVerToID hash entry at 112 : 273

nVerToID hash entry at 17 : 274

nVerToID hash entry at 16 : 275

nVerToID hash entry at 15 : 276

nVerToID hash entry at 14 : 277

nVerToID hash entry at 13 : 278

nVerToID hash entry at 111 : 279

nVerToID hash entry at 110 : 280

nVerToID hash entry at 12 : 281

nVerToID hash entry at 109 : 282

nVerToID hash entry at 108 : 283

nVerToID hash entry at 107 : 284

nVerToID hash entry at 106 : 285

nVerToID hash entry at 84 : 286

nVerToID hash entry at 102 : 287

  288 Vertices added
  matID = 4
Building the convex hull
Complete. Adding the mesh
  Adding mesh 15 to hash table, ObjectID 16, CSID -1
  ParentID is 14
  Mesh added to model

  Mesh Added!
Adding helper 16 (obid 17). Name: Tile_skyscraper
  Adding mesh 16 to hash table, ObjectID 17, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 18)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #17 - OBID 18)
Name: Box01
Mesh has 24 vertices and 44 faces
  Mesh is not skin
Mesh Normals calculated
  44 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 0 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 5 : 6

nVerToID hash entry at 4 : 7

nVerToID hash entry at 1 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 5 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 2 : 13

nVerToID hash entry at 6 : 14

nVerToID hash entry at 7 : 15

nVerToID hash entry at 2 : 16

nVerToID hash entry at 0 : 17

nVerToID hash entry at 4 : 18

nVerToID hash entry at 6 : 19

nVerToID hash entry at 10 : 20

nVerToID hash entry at 7 : 21

nVerToID hash entry at 6 : 22

nVerToID hash entry at 4 : 23

nVerToID hash entry at 9 : 24

nVerToID hash entry at 11 : 25

nVerToID hash entry at 13 : 26

nVerToID hash entry at 12 : 27

nVerToID hash entry at 9 : 28

nVerToID hash entry at 8 : 29

nVerToID hash entry at 15 : 30

nVerToID hash entry at 13 : 31

nVerToID hash entry at 8 : 32

nVerToID hash entry at 10 : 33

nVerToID hash entry at 14 : 34

nVerToID hash entry at 15 : 35

nVerToID hash entry at 10 : 36

nVerToID hash entry at 11 : 37

nVerToID hash entry at 12 : 38

nVerToID hash entry at 14 : 39

nVerToID hash entry at 11 : 40

nVerToID hash entry at 9 : 41

nVerToID hash entry at 8 : 42

nVerToID hash entry at 5 : 43

nVerToID hash entry at 9 : 44

nVerToID hash entry at 4 : 45

nVerToID hash entry at 17 : 46

nVerToID hash entry at 19 : 47

nVerToID hash entry at 14 : 48

nVerToID hash entry at 12 : 49

nVerToID hash entry at 16 : 50

nVerToID hash entry at 13 : 51

nVerToID hash entry at 15 : 52

nVerToID hash entry at 18 : 53

nVerToID hash entry at 14 : 54

nVerToID hash entry at 19 : 55

nVerToID hash entry at 20 : 56

nVerToID hash entry at 21 : 57

nVerToID hash entry at 23 : 58

nVerToID hash entry at 22 : 59

nVerToID hash entry at 21 : 60

nVerToID hash entry at 20 : 61

nVerToID hash entry at 17 : 62

nVerToID hash entry at 16 : 63

nVerToID hash entry at 23 : 64

nVerToID hash entry at 21 : 65

nVerToID hash entry at 16 : 66

nVerToID hash entry at 18 : 67

nVerToID hash entry at 22 : 68

nVerToID hash entry at 23 : 69

nVerToID hash entry at 18 : 70

nVerToID hash entry at 19 : 71

nVerToID hash entry at 20 : 72

nVerToID hash entry at 22 : 73

nVerToID hash entry at 19 : 74

nVerToID hash entry at 17 : 75

  76 Vertices added
  matID = 5
Building the convex hull
Complete. Adding the mesh
  Adding mesh 17 to hash table, ObjectID 18, CSID -1
  ParentID is 17
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 19)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #18 - OBID 19)
Name: Plane40
Mesh has 25 vertices and 32 faces
  Mesh is not skin
Mesh Normals calculated
  32 Triangles added
nVerToID hash entry at 5 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 6 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 3 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 4 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

nVerToID hash entry at 15 : 15

nVerToID hash entry at 16 : 16

nVerToID hash entry at 17 : 17

nVerToID hash entry at 18 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 20 : 20

nVerToID hash entry at 21 : 21

nVerToID hash entry at 22 : 22

nVerToID hash entry at 23 : 23

nVerToID hash entry at 24 : 24

  25 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 18 to hash table, ObjectID 19, CSID -1
  ParentID is 17
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 20)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #19 - OBID 20)
Name: Tile_road
Mesh has 12 vertices and 10 faces
  Mesh is not skin
Mesh Normals calculated
  10 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 7 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 9 : 10

nVerToID hash entry at 3 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 10 : 14

nVerToID hash entry at 4 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 4 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

  20 Vertices added
  matID = 6
Building the convex hull
Complete. Adding the mesh
  Adding mesh 19 to hash table, ObjectID 20, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 21)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #20 - OBID 21)
Name: Tile_roadT
Mesh has 36 vertices and 50 faces
  Mesh is not skin
Mesh Normals calculated
  50 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 7 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 9 : 10

nVerToID hash entry at 3 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 10 : 14

nVerToID hash entry at 4 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 4 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

nVerToID hash entry at 12 : 20

nVerToID hash entry at 6 : 21

nVerToID hash entry at 13 : 22

nVerToID hash entry at 7 : 23

nVerToID hash entry at 14 : 24

nVerToID hash entry at 14 : 25

nVerToID hash entry at 14 : 26

nVerToID hash entry at 15 : 27

nVerToID hash entry at 16 : 28

nVerToID hash entry at 10 : 29

nVerToID hash entry at 16 : 30

nVerToID hash entry at 9 : 31

nVerToID hash entry at 16 : 32

nVerToID hash entry at 10 : 33

nVerToID hash entry at 17 : 34

nVerToID hash entry at 11 : 35

nVerToID hash entry at 18 : 36

nVerToID hash entry at 12 : 37

nVerToID hash entry at 19 : 38

nVerToID hash entry at 13 : 39

nVerToID hash entry at 20 : 40

nVerToID hash entry at 21 : 41

nVerToID hash entry at 22 : 42

nVerToID hash entry at 23 : 43

nVerToID hash entry at 17 : 44

nVerToID hash entry at 24 : 45

nVerToID hash entry at 18 : 46

nVerToID hash entry at 25 : 47

nVerToID hash entry at 19 : 48

nVerToID hash entry at 26 : 49

nVerToID hash entry at 20 : 50

nVerToID hash entry at 27 : 51

nVerToID hash entry at 21 : 52

nVerToID hash entry at 28 : 53

nVerToID hash entry at 22 : 54

nVerToID hash entry at 29 : 55

nVerToID hash entry at 23 : 56

nVerToID hash entry at 30 : 57

nVerToID hash entry at 24 : 58

nVerToID hash entry at 31 : 59

nVerToID hash entry at 25 : 60

nVerToID hash entry at 32 : 61

nVerToID hash entry at 26 : 62

nVerToID hash entry at 33 : 63

nVerToID hash entry at 27 : 64

nVerToID hash entry at 34 : 65

nVerToID hash entry at 28 : 66

nVerToID hash entry at 35 : 67

nVerToID hash entry at 29 : 68

  69 Vertices added
  matID = 7
Building the convex hull
Complete. Adding the mesh
  Adding mesh 20 to hash table, ObjectID 21, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 22)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #21 - OBID 22)
Name: Tile_roadX
Mesh has 36 vertices and 50 faces
  Mesh is not skin
Mesh Normals calculated
  50 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 7 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 9 : 10

nVerToID hash entry at 3 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 10 : 14

nVerToID hash entry at 4 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 4 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

nVerToID hash entry at 12 : 20

nVerToID hash entry at 6 : 21

nVerToID hash entry at 13 : 22

nVerToID hash entry at 7 : 23

nVerToID hash entry at 14 : 24

nVerToID hash entry at 14 : 25

nVerToID hash entry at 14 : 26

nVerToID hash entry at 15 : 27

nVerToID hash entry at 16 : 28

nVerToID hash entry at 10 : 29

nVerToID hash entry at 16 : 30

nVerToID hash entry at 9 : 31

nVerToID hash entry at 16 : 32

nVerToID hash entry at 10 : 33

nVerToID hash entry at 17 : 34

nVerToID hash entry at 11 : 35

nVerToID hash entry at 18 : 36

nVerToID hash entry at 12 : 37

nVerToID hash entry at 19 : 38

nVerToID hash entry at 13 : 39

nVerToID hash entry at 20 : 40

nVerToID hash entry at 21 : 41

nVerToID hash entry at 22 : 42

nVerToID hash entry at 23 : 43

nVerToID hash entry at 17 : 44

nVerToID hash entry at 24 : 45

nVerToID hash entry at 18 : 46

nVerToID hash entry at 25 : 47

nVerToID hash entry at 19 : 48

nVerToID hash entry at 25 : 49

nVerToID hash entry at 19 : 50

nVerToID hash entry at 26 : 51

nVerToID hash entry at 26 : 52

nVerToID hash entry at 27 : 53

nVerToID hash entry at 27 : 54

nVerToID hash entry at 21 : 55

nVerToID hash entry at 28 : 56

nVerToID hash entry at 22 : 57

nVerToID hash entry at 28 : 58

nVerToID hash entry at 21 : 59

nVerToID hash entry at 29 : 60

nVerToID hash entry at 23 : 61

nVerToID hash entry at 30 : 62

nVerToID hash entry at 24 : 63

nVerToID hash entry at 31 : 64

nVerToID hash entry at 25 : 65

nVerToID hash entry at 31 : 66

nVerToID hash entry at 25 : 67

nVerToID hash entry at 32 : 68

nVerToID hash entry at 26 : 69

nVerToID hash entry at 32 : 70

nVerToID hash entry at 33 : 71

nVerToID hash entry at 33 : 72

nVerToID hash entry at 34 : 73

nVerToID hash entry at 34 : 74

nVerToID hash entry at 28 : 75

nVerToID hash entry at 35 : 76

nVerToID hash entry at 29 : 77

  78 Vertices added
  matID = 8
Building the convex hull
Complete. Adding the mesh
  Adding mesh 21 to hash table, ObjectID 22, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 23)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #22 - OBID 23)
Name: Tile_roadR
Mesh has 36 vertices and 51 faces
  Mesh is not skin
Mesh Normals calculated
  51 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 7 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 9 : 10

nVerToID hash entry at 3 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 10 : 14

nVerToID hash entry at 4 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 4 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

nVerToID hash entry at 12 : 20

nVerToID hash entry at 13 : 21

nVerToID hash entry at 13 : 22

nVerToID hash entry at 14 : 23

nVerToID hash entry at 14 : 24

nVerToID hash entry at 15 : 25

nVerToID hash entry at 16 : 26

nVerToID hash entry at 10 : 27

nVerToID hash entry at 17 : 28

nVerToID hash entry at 11 : 29

nVerToID hash entry at 18 : 30

nVerToID hash entry at 19 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 20 : 34

nVerToID hash entry at 21 : 35

nVerToID hash entry at 22 : 36

nVerToID hash entry at 16 : 37

nVerToID hash entry at 23 : 38

nVerToID hash entry at 17 : 39

nVerToID hash entry at 24 : 40

nVerToID hash entry at 25 : 41

nVerToID hash entry at 20 : 42

nVerToID hash entry at 26 : 43

nVerToID hash entry at 19 : 44

nVerToID hash entry at 26 : 45

nVerToID hash entry at 20 : 46

nVerToID hash entry at 27 : 47

nVerToID hash entry at 21 : 48

nVerToID hash entry at 28 : 49

nVerToID hash entry at 22 : 50

nVerToID hash entry at 29 : 51

nVerToID hash entry at 23 : 52

nVerToID hash entry at 30 : 53

nVerToID hash entry at 31 : 54

nVerToID hash entry at 32 : 55

nVerToID hash entry at 26 : 56

nVerToID hash entry at 33 : 57

nVerToID hash entry at 27 : 58

nVerToID hash entry at 34 : 59

nVerToID hash entry at 28 : 60

nVerToID hash entry at 35 : 61

nVerToID hash entry at 29 : 62

nVerToID hash entry at 25 : 63

nVerToID hash entry at 20 : 64

nVerToID hash entry at 26 : 65

nVerToID hash entry at 25 : 66

nVerToID hash entry at 15 : 67

nVerToID hash entry at 15 : 68

  69 Vertices added
  matID = 9
Building the convex hull
Complete. Adding the mesh
  Adding mesh 22 to hash table, ObjectID 23, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
Adding helper 23 (obid 24). Name: Tile_house1
  Adding mesh 23 to hash table, ObjectID 24, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 25)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #24 - OBID 25)
Name: ground
Mesh has 9 vertices and 8 faces
  Mesh is not skin
Mesh Normals calculated
  8 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

  9 Vertices added
  matID = 10
Building the convex hull
Complete. Adding the mesh
  Adding mesh 24 to hash table, ObjectID 25, CSID -1
  ParentID is 24
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 26)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #25 - OBID 26)
Name: Box02
Mesh has 12 vertices and 20 faces
  Mesh is not skin
Mesh Normals calculated
  20 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 3 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 4 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 4 : 5

nVerToID hash entry at 5 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 10 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 7 : 13

nVerToID hash entry at 8 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 0 : 17

nVerToID hash entry at 1 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 2 : 21

nVerToID hash entry at 8 : 22

nVerToID hash entry at 2 : 23

nVerToID hash entry at 5 : 24

nVerToID hash entry at 11 : 25

nVerToID hash entry at 8 : 26

nVerToID hash entry at 5 : 27

nVerToID hash entry at 4 : 28

nVerToID hash entry at 10 : 29

nVerToID hash entry at 11 : 30

nVerToID hash entry at 4 : 31

nVerToID hash entry at 3 : 32

nVerToID hash entry at 9 : 33

nVerToID hash entry at 10 : 34

nVerToID hash entry at 4 : 35

nVerToID hash entry at 3 : 36

nVerToID hash entry at 0 : 37

nVerToID hash entry at 6 : 38

nVerToID hash entry at 9 : 39

  40 Vertices added
  matID = 11
Building the convex hull
Complete. Adding the mesh
  Adding mesh 25 to hash table, ObjectID 26, CSID -1
  ParentID is 24
  Mesh added to model

  Mesh Added!
Adding helper 26 (obid 27). Name: Pine09
  Adding mesh 26 to hash table, ObjectID 27, CSID -1
  ParentID is 24
  Mesh added to model

B3DFormat::ExportMesh() (obID 28)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #27 - OBID 28)
Name: Cone17
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 27 to hash table, ObjectID 28, CSID -1
  ParentID is 27
  Mesh added to model

  Mesh Added!
Adding helper 28 (obid 29). Name: Pine10
  Adding mesh 28 to hash table, ObjectID 29, CSID -1
  ParentID is 27
  Mesh added to model

B3DFormat::ExportMesh() (obID 30)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #29 - OBID 30)
Name: Cylinder73
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 29 to hash table, ObjectID 30, CSID -1
  ParentID is 29
  Mesh added to model

  Mesh Added!
Adding helper 30 (obid 31). Name: Maple19
  Adding mesh 30 to hash table, ObjectID 31, CSID -1
  ParentID is 24
  Mesh added to model

B3DFormat::ExportMesh() (obID 32)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #31 - OBID 32)
Name: GeoSphere27
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 31 to hash table, ObjectID 32, CSID -1
  ParentID is 31
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 33)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #32 - OBID 33)
Name: Cylinder76
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 32 to hash table, ObjectID 33, CSID -1
  ParentID is 31
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 34)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #33 - OBID 34)
Name: Cylinder77
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 33 to hash table, ObjectID 34, CSID -1
  ParentID is 31
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 35)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #34 - OBID 35)
Name: Tile_roadEnd
Mesh has 30 vertices and 43 faces
  Mesh is not skin
Mesh Normals calculated
  43 Triangles added
nVerToID hash entry at 12 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 21 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 14 : 5

nVerToID hash entry at 1 : 6

nVerToID hash entry at 15 : 7

nVerToID hash entry at 15 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 16 : 10

nVerToID hash entry at 23 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 24 : 13

nVerToID hash entry at 25 : 14

nVerToID hash entry at 10 : 15

nVerToID hash entry at 23 : 16

nVerToID hash entry at 18 : 17

nVerToID hash entry at 4 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 26 : 20

nVerToID hash entry at 11 : 21

nVerToID hash entry at 27 : 22

nVerToID hash entry at 6 : 23

nVerToID hash entry at 1 : 24

nVerToID hash entry at 14 : 25

nVerToID hash entry at 7 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 2 : 29

nVerToID hash entry at 8 : 30

nVerToID hash entry at 22 : 31

nVerToID hash entry at 28 : 32

nVerToID hash entry at 3 : 33

nVerToID hash entry at 17 : 34

nVerToID hash entry at 4 : 35

nVerToID hash entry at 18 : 36

nVerToID hash entry at 17 : 37

nVerToID hash entry at 3 : 38

nVerToID hash entry at 10 : 39

nVerToID hash entry at 25 : 40

nVerToID hash entry at 29 : 41

nVerToID hash entry at 5 : 42

nVerToID hash entry at 20 : 43

nVerToID hash entry at 8 : 44

nVerToID hash entry at 9 : 45

  46 Vertices added
  matID = 12
Building the convex hull
Complete. Adding the mesh
  Adding mesh 34 to hash table, ObjectID 35, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 36)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #35 - OBID 36)
Name: Tile_pavement
Mesh has 9 vertices and 8 faces
  Mesh is not skin
Mesh Normals calculated
  8 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

  9 Vertices added
  matID = 13
Building the convex hull
Complete. Adding the mesh
  Adding mesh 35 to hash table, ObjectID 36, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
Adding helper 36 (obid 37). Name: Tile_house3
  Adding mesh 36 to hash table, ObjectID 37, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 38)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #37 - OBID 38)
Name: Box32
Mesh has 31 vertices and 59 faces
  Mesh is not skin
Mesh Normals calculated
  59 Triangles added
nVerToID hash entry at 2 : 0

nVerToID hash entry at 14 : 1

nVerToID hash entry at 15 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 29 : 4

nVerToID hash entry at 28 : 5

nVerToID hash entry at 30 : 6

nVerToID hash entry at 29 : 7

nVerToID hash entry at 26 : 8

nVerToID hash entry at 30 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 5 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 7 : 13

nVerToID hash entry at 9 : 14

nVerToID hash entry at 27 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 8 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

nVerToID hash entry at 10 : 20

nVerToID hash entry at 12 : 21

nVerToID hash entry at 8 : 22

nVerToID hash entry at 27 : 23

nVerToID hash entry at 26 : 24

nVerToID hash entry at 3 : 25

nVerToID hash entry at 3 : 26

nVerToID hash entry at 2 : 27

nVerToID hash entry at 7 : 28

nVerToID hash entry at 8 : 29

nVerToID hash entry at 3 : 30

nVerToID hash entry at 1 : 31

nVerToID hash entry at 6 : 32

nVerToID hash entry at 1 : 33

nVerToID hash entry at 0 : 34

nVerToID hash entry at 4 : 35

nVerToID hash entry at 6 : 36

nVerToID hash entry at 3 : 37

nVerToID hash entry at 26 : 38

nVerToID hash entry at 26 : 39

nVerToID hash entry at 9 : 40

nVerToID hash entry at 5 : 41

nVerToID hash entry at 12 : 42

nVerToID hash entry at 4 : 43

nVerToID hash entry at 17 : 44

nVerToID hash entry at 16 : 45

nVerToID hash entry at 13 : 46

nVerToID hash entry at 6 : 47

nVerToID hash entry at 25 : 48

nVerToID hash entry at 19 : 49

nVerToID hash entry at 30 : 50

nVerToID hash entry at 26 : 51

nVerToID hash entry at 20 : 52

nVerToID hash entry at 13 : 53

nVerToID hash entry at 24 : 54

nVerToID hash entry at 9 : 55

nVerToID hash entry at 18 : 56

nVerToID hash entry at 19 : 57

nVerToID hash entry at 22 : 58

nVerToID hash entry at 21 : 59

nVerToID hash entry at 20 : 60

nVerToID hash entry at 23 : 61

nVerToID hash entry at 16 : 62

nVerToID hash entry at 24 : 63

nVerToID hash entry at 13 : 64

nVerToID hash entry at 17 : 65

nVerToID hash entry at 0 : 66

nVerToID hash entry at 18 : 67

nVerToID hash entry at 21 : 68

nVerToID hash entry at 4 : 69

nVerToID hash entry at 18 : 70

nVerToID hash entry at 0 : 71

nVerToID hash entry at 29 : 72

nVerToID hash entry at 23 : 73

nVerToID hash entry at 20 : 74

nVerToID hash entry at 26 : 75

nVerToID hash entry at 27 : 76

nVerToID hash entry at 22 : 77

nVerToID hash entry at 23 : 78

nVerToID hash entry at 27 : 79

nVerToID hash entry at 27 : 80

nVerToID hash entry at 9 : 81

nVerToID hash entry at 12 : 82

nVerToID hash entry at 21 : 83

nVerToID hash entry at 22 : 84

nVerToID hash entry at 9 : 85

nVerToID hash entry at 7 : 86

nVerToID hash entry at 9 : 87

nVerToID hash entry at 17 : 88

nVerToID hash entry at 4 : 89

nVerToID hash entry at 24 : 90

nVerToID hash entry at 4 : 91

nVerToID hash entry at 17 : 92

nVerToID hash entry at 25 : 93

nVerToID hash entry at 11 : 94

nVerToID hash entry at 10 : 95

nVerToID hash entry at 4 : 96

nVerToID hash entry at 24 : 97

  98 Vertices added
  matID = 11
Building the convex hull
Complete. Adding the mesh
  Adding mesh 37 to hash table, ObjectID 38, CSID -1
  ParentID is 37
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 39)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #38 - OBID 39)
Name: ground02
Mesh has 9 vertices and 8 faces
  Mesh is not skin
Mesh Normals calculated
  8 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

  9 Vertices added
  matID = 10
Building the convex hull
Complete. Adding the mesh
  Adding mesh 38 to hash table, ObjectID 39, CSID -1
  ParentID is 37
  Mesh added to model

  Mesh Added!
Adding helper 39 (obid 40). Name: Maple18
  Adding mesh 39 to hash table, ObjectID 40, CSID -1
  ParentID is 37
  Mesh added to model

B3DFormat::ExportMesh() (obID 41)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #40 - OBID 41)
Name: Cylinder71
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 40 to hash table, ObjectID 41, CSID -1
  ParentID is 40
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 42)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #41 - OBID 42)
Name: GeoSphere26
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 41 to hash table, ObjectID 42, CSID -1
  ParentID is 40
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 43)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #42 - OBID 43)
Name: Cylinder72
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 42 to hash table, ObjectID 43, CSID -1
  ParentID is 40
  Mesh added to model

  Mesh Added!
Adding helper 43 (obid 44). Name: Tile_house2
  Adding mesh 43 to hash table, ObjectID 44, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 45)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #44 - OBID 45)
Name: Box29
Mesh has 39 vertices and 66 faces
  Mesh is not skin
Mesh Normals calculated
  66 Triangles added
nVerToID hash entry at 1 : 0

nVerToID hash entry at 13 : 1

nVerToID hash entry at 14 : 2

nVerToID hash entry at 28 : 3

nVerToID hash entry at 2 : 4

nVerToID hash entry at 8 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 6 : 9

nVerToID hash entry at 8 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 0 : 13

nVerToID hash entry at 1 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 2 : 16

nVerToID hash entry at 10 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 9 : 19

nVerToID hash entry at 27 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 3 : 22

nVerToID hash entry at 31 : 23

nVerToID hash entry at 38 : 24

nVerToID hash entry at 37 : 25

nVerToID hash entry at 36 : 26

nVerToID hash entry at 13 : 27

nVerToID hash entry at 12 : 28

nVerToID hash entry at 27 : 29

nVerToID hash entry at 28 : 30

nVerToID hash entry at 11 : 31

nVerToID hash entry at 5 : 32

nVerToID hash entry at 2 : 33

nVerToID hash entry at 1 : 34

nVerToID hash entry at 0 : 35

nVerToID hash entry at 7 : 36

nVerToID hash entry at 6 : 37

nVerToID hash entry at 10 : 38

nVerToID hash entry at 11 : 39

nVerToID hash entry at 29 : 40

nVerToID hash entry at 4 : 41

nVerToID hash entry at 5 : 42

nVerToID hash entry at 31 : 43

nVerToID hash entry at 3 : 44

nVerToID hash entry at 4 : 45

nVerToID hash entry at 29 : 46

nVerToID hash entry at 36 : 47

nVerToID hash entry at 34 : 48

nVerToID hash entry at 33 : 49

nVerToID hash entry at 37 : 50

nVerToID hash entry at 38 : 51

nVerToID hash entry at 16 : 52

nVerToID hash entry at 15 : 53

nVerToID hash entry at 36 : 54

nVerToID hash entry at 34 : 55

nVerToID hash entry at 18 : 56

nVerToID hash entry at 19 : 57

nVerToID hash entry at 33 : 58

nVerToID hash entry at 27 : 59

nVerToID hash entry at 17 : 60

nVerToID hash entry at 16 : 61

nVerToID hash entry at 38 : 62

nVerToID hash entry at 32 : 63

nVerToID hash entry at 29 : 64

nVerToID hash entry at 25 : 65

nVerToID hash entry at 24 : 66

nVerToID hash entry at 35 : 67

nVerToID hash entry at 30 : 68

nVerToID hash entry at 21 : 69

nVerToID hash entry at 22 : 70

nVerToID hash entry at 29 : 71

nVerToID hash entry at 11 : 72

nVerToID hash entry at 26 : 73

nVerToID hash entry at 25 : 74

nVerToID hash entry at 22 : 75

nVerToID hash entry at 21 : 76

nVerToID hash entry at 15 : 77

nVerToID hash entry at 16 : 78

nVerToID hash entry at 23 : 79

nVerToID hash entry at 17 : 80

nVerToID hash entry at 25 : 81

nVerToID hash entry at 26 : 82

nVerToID hash entry at 20 : 83

nVerToID hash entry at 19 : 84

nVerToID hash entry at 24 : 85

nVerToID hash entry at 25 : 86

nVerToID hash entry at 19 : 87

nVerToID hash entry at 18 : 88

nVerToID hash entry at 21 : 89

nVerToID hash entry at 24 : 90

nVerToID hash entry at 18 : 91

nVerToID hash entry at 15 : 92

nVerToID hash entry at 27 : 93

nVerToID hash entry at 31 : 94

nVerToID hash entry at 23 : 95

nVerToID hash entry at 17 : 96

nVerToID hash entry at 28 : 97

nVerToID hash entry at 33 : 98

nVerToID hash entry at 19 : 99

nVerToID hash entry at 20 : 100

nVerToID hash entry at 31 : 101

nVerToID hash entry at 29 : 102

nVerToID hash entry at 22 : 103

nVerToID hash entry at 23 : 104

nVerToID hash entry at 28 : 105

nVerToID hash entry at 20 : 106

nVerToID hash entry at 26 : 107

nVerToID hash entry at 11 : 108

  109 Vertices added
  matID = 11
Building the convex hull
Complete. Adding the mesh
  Adding mesh 44 to hash table, ObjectID 45, CSID -1
  ParentID is 44
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 46)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #45 - OBID 46)
Name: ground01
Mesh has 9 vertices and 8 faces
  Mesh is not skin
Mesh Normals calculated
  8 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

  9 Vertices added
  matID = 10
Building the convex hull
Complete. Adding the mesh
  Adding mesh 45 to hash table, ObjectID 46, CSID -1
  ParentID is 44
  Mesh added to model

  Mesh Added!
Adding helper 46 (obid 47). Name: Pine13
  Adding mesh 46 to hash table, ObjectID 47, CSID -1
  ParentID is 44
  Mesh added to model

B3DFormat::ExportMesh() (obID 48)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #47 - OBID 48)
Name: Cone19
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 47 to hash table, ObjectID 48, CSID -1
  ParentID is 47
  Mesh added to model

  Mesh Added!
Adding helper 48 (obid 49). Name: Pine14
  Adding mesh 48 to hash table, ObjectID 49, CSID -1
  ParentID is 47
  Mesh added to model

B3DFormat::ExportMesh() (obID 50)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #49 - OBID 50)
Name: Cylinder75
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 49 to hash table, ObjectID 50, CSID -1
  ParentID is 49
  Mesh added to model

  Mesh Added!
Adding helper 50 (obid 51). Name: Pine11
  Adding mesh 50 to hash table, ObjectID 51, CSID -1
  ParentID is 44
  Mesh added to model

B3DFormat::ExportMesh() (obID 52)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #51 - OBID 52)
Name: Cone18
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 51 to hash table, ObjectID 52, CSID -1
  ParentID is 51
  Mesh added to model

  Mesh Added!
Adding helper 52 (obid 53). Name: Pine12
  Adding mesh 52 to hash table, ObjectID 53, CSID -1
  ParentID is 51
  Mesh added to model

B3DFormat::ExportMesh() (obID 54)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #53 - OBID 54)
Name: Cylinder74
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 53 to hash table, ObjectID 54, CSID -1
  ParentID is 53
  Mesh added to model

  Mesh Added!
Adding helper 54 (obid 55). Name: Maple
  Adding mesh 54 to hash table, ObjectID 55, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 56)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #55 - OBID 56)
Name: Cylinder16
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 55 to hash table, ObjectID 56, CSID -1
  ParentID is 55
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 57)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #56 - OBID 57)
Name: GeoSphere01
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 56 to hash table, ObjectID 57, CSID -1
  ParentID is 55
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 58)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #57 - OBID 58)
Name: Cylinder15
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 57 to hash table, ObjectID 58, CSID -1
  ParentID is 55
  Mesh added to model

  Mesh Added!
Adding helper 58 (obid 59). Name: Pine
  Adding mesh 58 to hash table, ObjectID 59, CSID -1
  ParentID is -1
  Mesh added to model

Adding helper 59 (obid 60). Name: Pine
  Adding mesh 59 to hash table, ObjectID 60, CSID -1
  ParentID is 59
  Mesh added to model

B3DFormat::ExportMesh() (obID 61)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #60 - OBID 61)
Name: Cylinder17
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 60 to hash table, ObjectID 61, CSID -1
  ParentID is 60
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 62)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #61 - OBID 62)
Name: Cone01
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 61 to hash table, ObjectID 62, CSID -1
  ParentID is 59
  Mesh added to model

  Mesh Added!
Adding helper 62 (obid 63). Name: Tile_park
  Adding mesh 62 to hash table, ObjectID 63, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 64)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #63 - OBID 64)
Name: Cone14
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 63 to hash table, ObjectID 64, CSID -1
  ParentID is 63
  Mesh added to model

  Mesh Added!
Adding helper 64 (obid 65). Name: Pine04
  Adding mesh 64 to hash table, ObjectID 65, CSID -1
  ParentID is 63
  Mesh added to model

B3DFormat::ExportMesh() (obID 66)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #65 - OBID 66)
Name: Cylinder62
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 65 to hash table, ObjectID 66, CSID -1
  ParentID is 65
  Mesh added to model

  Mesh Added!
Adding helper 66 (obid 67). Name: Pine02
  Adding mesh 66 to hash table, ObjectID 67, CSID -1
  ParentID is 63
  Mesh added to model

Adding helper 67 (obid 68). Name: Pine01
  Adding mesh 67 to hash table, ObjectID 68, CSID -1
  ParentID is 67
  Mesh added to model

B3DFormat::ExportMesh() (obID 69)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #68 - OBID 69)
Name: Cylinder59
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 68 to hash table, ObjectID 69, CSID -1
  ParentID is 68
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 70)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #69 - OBID 70)
Name: Cone13
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 69 to hash table, ObjectID 70, CSID -1
  ParentID is 67
  Mesh added to model

  Mesh Added!
Adding helper 70 (obid 71). Name: Maple14
  Adding mesh 70 to hash table, ObjectID 71, CSID -1
  ParentID is 67
  Mesh added to model

B3DFormat::ExportMesh() (obID 72)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #71 - OBID 72)
Name: GeoSphere22
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 71 to hash table, ObjectID 72, CSID -1
  ParentID is 71
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 73)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #72 - OBID 73)
Name: Cylinder60
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 72 to hash table, ObjectID 73, CSID -1
  ParentID is 71
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 74)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #73 - OBID 74)
Name: Cylinder61
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 73 to hash table, ObjectID 74, CSID -1
  ParentID is 71
  Mesh added to model

  Mesh Added!
Adding helper 74 (obid 75). Name: Tile2x2_park
  Adding mesh 74 to hash table, ObjectID 75, CSID -1
  ParentID is 71
  Mesh added to model

Adding helper 75 (obid 76). Name: Bench
  Adding mesh 75 to hash table, ObjectID 76, CSID -1
  ParentID is 75
  Mesh added to model

B3DFormat::ExportMesh() (obID 77)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #76 - OBID 77)
Name: Box09
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 76 to hash table, ObjectID 77, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 78)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #77 - OBID 78)
Name: Box11
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 77 to hash table, ObjectID 78, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 79)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #78 - OBID 79)
Name: Box12
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 78 to hash table, ObjectID 79, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 80)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #79 - OBID 80)
Name: Box13
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 79 to hash table, ObjectID 80, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 81)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #80 - OBID 81)
Name: Box14
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 80 to hash table, ObjectID 81, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 82)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #81 - OBID 82)
Name: Box03
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 81 to hash table, ObjectID 82, CSID -1
  ParentID is 76
  Mesh added to model

  Mesh Added!
Adding helper 82 (obid 83). Name: Bench01
  Adding mesh 82 to hash table, ObjectID 83, CSID -1
  ParentID is 75
  Mesh added to model

B3DFormat::ExportMesh() (obID 84)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #83 - OBID 84)
Name: Box15
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 83 to hash table, ObjectID 84, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 85)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #84 - OBID 85)
Name: Box16
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 84 to hash table, ObjectID 85, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 86)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #85 - OBID 86)
Name: Box17
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 85 to hash table, ObjectID 86, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 87)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #86 - OBID 87)
Name: Box18
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 86 to hash table, ObjectID 87, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 88)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #87 - OBID 88)
Name: Box19
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 87 to hash table, ObjectID 88, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 89)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #88 - OBID 89)
Name: Box20
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 88 to hash table, ObjectID 89, CSID -1
  ParentID is 83
  Mesh added to model

  Mesh Added!
Adding helper 89 (obid 90). Name: Bench02
  Adding mesh 89 to hash table, ObjectID 90, CSID -1
  ParentID is 75
  Mesh added to model

B3DFormat::ExportMesh() (obID 91)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #90 - OBID 91)
Name: Box21
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 90 to hash table, ObjectID 91, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 92)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #91 - OBID 92)
Name: Box22
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 91 to hash table, ObjectID 92, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 93)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #92 - OBID 93)
Name: Box23
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 92 to hash table, ObjectID 93, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 94)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #93 - OBID 94)
Name: Box24
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 93 to hash table, ObjectID 94, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 95)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #94 - OBID 95)
Name: Box25
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 94 to hash table, ObjectID 95, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 96)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #95 - OBID 96)
Name: Box26
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 3 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 7 : 6

nVerToID hash entry at 6 : 7

nVerToID hash entry at 0 : 8

nVerToID hash entry at 1 : 9

nVerToID hash entry at 5 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 1 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 7 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 3 : 16

nVerToID hash entry at 2 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 7 : 19

nVerToID hash entry at 2 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 4 : 22

nVerToID hash entry at 6 : 23

  24 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 95 to hash table, ObjectID 96, CSID -1
  ParentID is 90
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 97)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #96 - OBID 97)
Name: Plane41
Mesh has 25 vertices and 32 faces
  Mesh is not skin
Mesh Normals calculated
  32 Triangles added
nVerToID hash entry at 5 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 6 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 3 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 4 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

nVerToID hash entry at 15 : 15

nVerToID hash entry at 16 : 16

nVerToID hash entry at 17 : 17

nVerToID hash entry at 18 : 18

nVerToID hash entry at 19 : 19

nVerToID hash entry at 20 : 20

nVerToID hash entry at 21 : 21

nVerToID hash entry at 22 : 22

nVerToID hash entry at 23 : 23

nVerToID hash entry at 24 : 24

  25 Vertices added
  matID = 14
Building the convex hull
Complete. Adding the mesh
  Adding mesh 96 to hash table, ObjectID 97, CSID -1
  ParentID is 75
  Mesh added to model

  Mesh Added!
Adding helper 97 (obid 98). Name: Tile_cornerBuilding
  Adding mesh 97 to hash table, ObjectID 98, CSID -1
  ParentID is -1
  Mesh added to model

Adding helper 98 (obid 99). Name: Maple20
  Adding mesh 98 to hash table, ObjectID 99, CSID -1
  ParentID is 98
  Mesh added to model

B3DFormat::ExportMesh() (obID 100)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #99 - OBID 100)
Name: Cylinder79
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 99 to hash table, ObjectID 100, CSID -1
  ParentID is 99
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 101)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #100 - OBID 101)
Name: GeoSphere28
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 100 to hash table, ObjectID 101, CSID -1
  ParentID is 99
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 102)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #101 - OBID 102)
Name: Cylinder80
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 101 to hash table, ObjectID 102, CSID -1
  ParentID is 99
  Mesh added to model

  Mesh Added!
Adding helper 102 (obid 103). Name: Maple21
  Adding mesh 102 to hash table, ObjectID 103, CSID -1
  ParentID is 98
  Mesh added to model

B3DFormat::ExportMesh() (obID 104)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #103 - OBID 104)
Name: GeoSphere29
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 103 to hash table, ObjectID 104, CSID -1
  ParentID is 103
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 105)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #104 - OBID 105)
Name: Cylinder81
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 104 to hash table, ObjectID 105, CSID -1
  ParentID is 103
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 106)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #105 - OBID 106)
Name: Cylinder82
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 105 to hash table, ObjectID 106, CSID -1
  ParentID is 103
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 107)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #106 - OBID 107)
Name: Box27
Mesh has 48 vertices and 84 faces
  Mesh is not skin
Mesh Normals calculated
  84 Triangles added
nVerToID hash entry at 7 : 0

nVerToID hash entry at 6 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 8 : 4

nVerToID hash entry at 9 : 5

nVerToID hash entry at 10 : 6

nVerToID hash entry at 11 : 7

nVerToID hash entry at 12 : 8

nVerToID hash entry at 0 : 9

nVerToID hash entry at 13 : 10

nVerToID hash entry at 14 : 11

nVerToID hash entry at 15 : 12

nVerToID hash entry at 16 : 13

nVerToID hash entry at 2 : 14

nVerToID hash entry at 17 : 15

nVerToID hash entry at 18 : 16

nVerToID hash entry at 19 : 17

nVerToID hash entry at 20 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 26 : 20

nVerToID hash entry at 24 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 22 : 23

nVerToID hash entry at 21 : 24

nVerToID hash entry at 32 : 25

nVerToID hash entry at 33 : 26

nVerToID hash entry at 34 : 27

nVerToID hash entry at 35 : 28

nVerToID hash entry at 36 : 29

nVerToID hash entry at 31 : 30

nVerToID hash entry at 38 : 31

nVerToID hash entry at 39 : 32

nVerToID hash entry at 30 : 33

nVerToID hash entry at 37 : 34

nVerToID hash entry at 40 : 35

nVerToID hash entry at 29 : 36

nVerToID hash entry at 47 : 37

nVerToID hash entry at 41 : 38

nVerToID hash entry at 42 : 39

nVerToID hash entry at 43 : 40

nVerToID hash entry at 44 : 41

nVerToID hash entry at 45 : 42

nVerToID hash entry at 46 : 43

nVerToID hash entry at 5 : 44

nVerToID hash entry at 4 : 45

nVerToID hash entry at 6 : 46

nVerToID hash entry at 29 : 47

nVerToID hash entry at 25 : 48

nVerToID hash entry at 28 : 49

nVerToID hash entry at 27 : 50

nVerToID hash entry at 5 : 51

nVerToID hash entry at 30 : 52

nVerToID hash entry at 7 : 53

nVerToID hash entry at 8 : 54

nVerToID hash entry at 31 : 55

nVerToID hash entry at 29 : 56

nVerToID hash entry at 6 : 57

nVerToID hash entry at 32 : 58

nVerToID hash entry at 9 : 59

nVerToID hash entry at 10 : 60

nVerToID hash entry at 33 : 61

nVerToID hash entry at 34 : 62

nVerToID hash entry at 11 : 63

nVerToID hash entry at 12 : 64

nVerToID hash entry at 35 : 65

nVerToID hash entry at 36 : 66

nVerToID hash entry at 13 : 67

nVerToID hash entry at 14 : 68

nVerToID hash entry at 37 : 69

nVerToID hash entry at 35 : 70

nVerToID hash entry at 12 : 71

nVerToID hash entry at 38 : 72

nVerToID hash entry at 15 : 73

nVerToID hash entry at 16 : 74

nVerToID hash entry at 39 : 75

nVerToID hash entry at 40 : 76

nVerToID hash entry at 17 : 77

nVerToID hash entry at 18 : 78

nVerToID hash entry at 41 : 79

nVerToID hash entry at 39 : 80

nVerToID hash entry at 16 : 81

nVerToID hash entry at 42 : 82

nVerToID hash entry at 19 : 83

nVerToID hash entry at 20 : 84

nVerToID hash entry at 43 : 85

nVerToID hash entry at 44 : 86

nVerToID hash entry at 21 : 87

nVerToID hash entry at 22 : 88

nVerToID hash entry at 45 : 89

nVerToID hash entry at 43 : 90

nVerToID hash entry at 20 : 91

nVerToID hash entry at 46 : 92

nVerToID hash entry at 23 : 93

nVerToID hash entry at 24 : 94

nVerToID hash entry at 47 : 95

nVerToID hash entry at 47 : 96

nVerToID hash entry at 24 : 97

nVerToID hash entry at 26 : 98

nVerToID hash entry at 25 : 99

  100 Vertices added
  matID = 15
Building the convex hull
Complete. Adding the mesh
  Adding mesh 106 to hash table, ObjectID 107, CSID -1
  ParentID is 98
  Mesh added to model

  Mesh Added!
Adding helper 107 (obid 108). Name: Tile2x2_CornerBuilding
  Adding mesh 107 to hash table, ObjectID 108, CSID -1
  ParentID is 98
  Mesh added to model

B3DFormat::ExportMesh() (obID 109)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #108 - OBID 109)
Name: ChamferBox01
Mesh has 84 vertices and 164 faces
  Mesh is not skin
Mesh Normals calculated
  164 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 26 : 1

nVerToID hash entry at 27 : 2

nVerToID hash entry at 15 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 8 : 5

nVerToID hash entry at 28 : 6

nVerToID hash entry at 29 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 10 : 9

nVerToID hash entry at 30 : 10

nVerToID hash entry at 31 : 11

nVerToID hash entry at 11 : 12

nVerToID hash entry at 12 : 13

nVerToID hash entry at 32 : 14

nVerToID hash entry at 33 : 15

nVerToID hash entry at 1 : 16

nVerToID hash entry at 51 : 17

nVerToID hash entry at 55 : 18

nVerToID hash entry at 4 : 19

nVerToID hash entry at 3 : 20

nVerToID hash entry at 52 : 21

nVerToID hash entry at 56 : 22

nVerToID hash entry at 5 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 6 : 25

nVerToID hash entry at 15 : 26

nVerToID hash entry at 17 : 27

nVerToID hash entry at 12 : 28

nVerToID hash entry at 11 : 29

nVerToID hash entry at 10 : 30

nVerToID hash entry at 9 : 31

nVerToID hash entry at 8 : 32

nVerToID hash entry at 13 : 33

nVerToID hash entry at 59 : 34

nVerToID hash entry at 39 : 35

nVerToID hash entry at 16 : 36

nVerToID hash entry at 41 : 37

nVerToID hash entry at 20 : 38

nVerToID hash entry at 13 : 39

nVerToID hash entry at 16 : 40

nVerToID hash entry at 22 : 41

nVerToID hash entry at 18 : 42

nVerToID hash entry at 15 : 43

nVerToID hash entry at 27 : 44

nVerToID hash entry at 34 : 45

nVerToID hash entry at 25 : 46

nVerToID hash entry at 24 : 47

nVerToID hash entry at 35 : 48

nVerToID hash entry at 36 : 49

nVerToID hash entry at 19 : 50

nVerToID hash entry at 25 : 51

nVerToID hash entry at 36 : 52

nVerToID hash entry at 37 : 53

nVerToID hash entry at 25 : 54

nVerToID hash entry at 19 : 55

nVerToID hash entry at 18 : 56

nVerToID hash entry at 24 : 57

nVerToID hash entry at 20 : 58

nVerToID hash entry at 21 : 59

nVerToID hash entry at 2 : 60

nVerToID hash entry at 1 : 61

nVerToID hash entry at 4 : 62

nVerToID hash entry at 3 : 63

nVerToID hash entry at 5 : 64

nVerToID hash entry at 13 : 65

nVerToID hash entry at 23 : 66

nVerToID hash entry at 14 : 67

nVerToID hash entry at 0 : 68

nVerToID hash entry at 17 : 69

nVerToID hash entry at 19 : 70

nVerToID hash entry at 37 : 71

nVerToID hash entry at 38 : 72

nVerToID hash entry at 60 : 73

nVerToID hash entry at 0 : 74

nVerToID hash entry at 14 : 75

nVerToID hash entry at 61 : 76

nVerToID hash entry at 53 : 77

nVerToID hash entry at 2 : 78

nVerToID hash entry at 54 : 79

nVerToID hash entry at 12 : 80

nVerToID hash entry at 17 : 81

nVerToID hash entry at 38 : 82

nVerToID hash entry at 32 : 83

nVerToID hash entry at 59 : 84

nVerToID hash entry at 13 : 85

nVerToID hash entry at 48 : 86

nVerToID hash entry at 61 : 87

nVerToID hash entry at 14 : 88

nVerToID hash entry at 23 : 89

nVerToID hash entry at 49 : 90

nVerToID hash entry at 47 : 91

nVerToID hash entry at 34 : 92

nVerToID hash entry at 35 : 93

nVerToID hash entry at 24 : 94

nVerToID hash entry at 18 : 95

nVerToID hash entry at 45 : 96

nVerToID hash entry at 57 : 97

nVerToID hash entry at 20 : 98

nVerToID hash entry at 22 : 99

nVerToID hash entry at 44 : 100

nVerToID hash entry at 50 : 101

nVerToID hash entry at 21 : 102

nVerToID hash entry at 20 : 103

nVerToID hash entry at 57 : 104

nVerToID hash entry at 58 : 105

nVerToID hash entry at 49 : 106

nVerToID hash entry at 23 : 107

nVerToID hash entry at 21 : 108

nVerToID hash entry at 42 : 109

nVerToID hash entry at 58 : 110

nVerToID hash entry at 16 : 111

nVerToID hash entry at 41 : 112

nVerToID hash entry at 40 : 113

nVerToID hash entry at 22 : 114

nVerToID hash entry at 50 : 115

nVerToID hash entry at 46 : 116

nVerToID hash entry at 68 : 117

nVerToID hash entry at 62 : 118

nVerToID hash entry at 76 : 119

nVerToID hash entry at 77 : 120

nVerToID hash entry at 69 : 121

nVerToID hash entry at 70 : 122

nVerToID hash entry at 63 : 123

nVerToID hash entry at 64 : 124

nVerToID hash entry at 71 : 125

nVerToID hash entry at 72 : 126

nVerToID hash entry at 65 : 127

nVerToID hash entry at 66 : 128

nVerToID hash entry at 73 : 129

nVerToID hash entry at 74 : 130

nVerToID hash entry at 75 : 131

nVerToID hash entry at 67 : 132

nVerToID hash entry at 78 : 133

nVerToID hash entry at 75 : 134

nVerToID hash entry at 74 : 135

nVerToID hash entry at 79 : 136

nVerToID hash entry at 80 : 137

nVerToID hash entry at 77 : 138

nVerToID hash entry at 76 : 139

nVerToID hash entry at 83 : 140

nVerToID hash entry at 45 : 141

nVerToID hash entry at 44 : 142

nVerToID hash entry at 43 : 143

nVerToID hash entry at 42 : 144

nVerToID hash entry at 82 : 145

nVerToID hash entry at 81 : 146

nVerToID hash entry at 46 : 147

nVerToID hash entry at 40 : 148

nVerToID hash entry at 83 : 149

nVerToID hash entry at 48 : 150

nVerToID hash entry at 47 : 151

nVerToID hash entry at 80 : 152

nVerToID hash entry at 79 : 153

nVerToID hash entry at 77 : 154

nVerToID hash entry at 81 : 155

nVerToID hash entry at 78 : 156

nVerToID hash entry at 82 : 157

nVerToID hash entry at 61 : 158

nVerToID hash entry at 48 : 159

nVerToID hash entry at 83 : 160

nVerToID hash entry at 76 : 161

nVerToID hash entry at 62 : 162

nVerToID hash entry at 60 : 163

nVerToID hash entry at 64 : 164

nVerToID hash entry at 53 : 165

nVerToID hash entry at 54 : 166

nVerToID hash entry at 51 : 167

nVerToID hash entry at 63 : 168

nVerToID hash entry at 66 : 169

nVerToID hash entry at 55 : 170

nVerToID hash entry at 65 : 171

nVerToID hash entry at 52 : 172

nVerToID hash entry at 67 : 173

nVerToID hash entry at 56 : 174

nVerToID hash entry at 75 : 175

nVerToID hash entry at 39 : 176

nVerToID hash entry at 59 : 177

nVerToID hash entry at 78 : 178

nVerToID hash entry at 41 : 179

nVerToID hash entry at 82 : 180

nVerToID hash entry at 40 : 181

nVerToID hash entry at 36 : 182

nVerToID hash entry at 35 : 183

nVerToID hash entry at 34 : 184

nVerToID hash entry at 37 : 185

nVerToID hash entry at 38 : 186

nVerToID hash entry at 37 : 187

nVerToID hash entry at 79 : 188

nVerToID hash entry at 32 : 189

nVerToID hash entry at 74 : 190

nVerToID hash entry at 73 : 191

nVerToID hash entry at 33 : 192

nVerToID hash entry at 30 : 193

nVerToID hash entry at 72 : 194

nVerToID hash entry at 31 : 195

nVerToID hash entry at 71 : 196

nVerToID hash entry at 28 : 197

nVerToID hash entry at 70 : 198

nVerToID hash entry at 69 : 199

nVerToID hash entry at 29 : 200

nVerToID hash entry at 26 : 201

nVerToID hash entry at 68 : 202

nVerToID hash entry at 27 : 203

nVerToID hash entry at 77 : 204

nVerToID hash entry at 79 : 205

nVerToID hash entry at 45 : 206

nVerToID hash entry at 42 : 207

nVerToID hash entry at 58 : 208

nVerToID hash entry at 57 : 209

nVerToID hash entry at 50 : 210

nVerToID hash entry at 46 : 211

nVerToID hash entry at 81 : 212

nVerToID hash entry at 80 : 213

nVerToID hash entry at 47 : 214

nVerToID hash entry at 49 : 215

nVerToID hash entry at 44 : 216

nVerToID hash entry at 43 : 217

nVerToID hash entry at 43 : 218

  219 Vertices added
  matID = 16
Building the convex hull
Complete. Adding the mesh
  Adding mesh 108 to hash table, ObjectID 109, CSID -1
  ParentID is 108
  Mesh added to model

  Mesh Added!
Adding helper 109 (obid 110). Name: Tile_school
  Adding mesh 109 to hash table, ObjectID 110, CSID -1
  ParentID is -1
  Mesh added to model

Adding helper 110 (obid 111). Name: Pine07
  Adding mesh 110 to hash table, ObjectID 111, CSID -1
  ParentID is 110
  Mesh added to model

Adding helper 111 (obid 112). Name: Pine08
  Adding mesh 111 to hash table, ObjectID 112, CSID -1
  ParentID is 111
  Mesh added to model

B3DFormat::ExportMesh() (obID 113)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #112 - OBID 113)
Name: Cylinder70
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 112 to hash table, ObjectID 113, CSID -1
  ParentID is 112
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 114)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #113 - OBID 114)
Name: Cone16
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 113 to hash table, ObjectID 114, CSID -1
  ParentID is 111
  Mesh added to model

  Mesh Added!
Adding helper 114 (obid 115). Name: Maple17
  Adding mesh 114 to hash table, ObjectID 115, CSID -1
  ParentID is 110
  Mesh added to model

B3DFormat::ExportMesh() (obID 116)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #115 - OBID 116)
Name: Cylinder68
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 115 to hash table, ObjectID 116, CSID -1
  ParentID is 115
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 117)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #116 - OBID 117)
Name: GeoSphere25
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 116 to hash table, ObjectID 117, CSID -1
  ParentID is 115
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 118)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #117 - OBID 118)
Name: Cylinder69
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 117 to hash table, ObjectID 118, CSID -1
  ParentID is 115
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 119)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #118 - OBID 119)
Name: Plane01
Mesh has 15 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 9 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

  15 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 118 to hash table, ObjectID 119, CSID -1
  ParentID is 110
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 120)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #119 - OBID 120)
Name: Box34
Mesh has 39 vertices and 66 faces
  Mesh is not skin
Mesh Normals calculated
  66 Triangles added
nVerToID hash entry at 1 : 0

nVerToID hash entry at 13 : 1

nVerToID hash entry at 14 : 2

nVerToID hash entry at 28 : 3

nVerToID hash entry at 2 : 4

nVerToID hash entry at 8 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 9 : 8

nVerToID hash entry at 6 : 9

nVerToID hash entry at 8 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 0 : 13

nVerToID hash entry at 1 : 14

nVerToID hash entry at 5 : 15

nVerToID hash entry at 2 : 16

nVerToID hash entry at 10 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 9 : 19

nVerToID hash entry at 27 : 20

nVerToID hash entry at 0 : 21

nVerToID hash entry at 3 : 22

nVerToID hash entry at 31 : 23

nVerToID hash entry at 38 : 24

nVerToID hash entry at 37 : 25

nVerToID hash entry at 36 : 26

nVerToID hash entry at 12 : 27

nVerToID hash entry at 27 : 28

nVerToID hash entry at 28 : 29

nVerToID hash entry at 11 : 30

nVerToID hash entry at 5 : 31

nVerToID hash entry at 2 : 32

nVerToID hash entry at 27 : 33

nVerToID hash entry at 0 : 34

nVerToID hash entry at 7 : 35

nVerToID hash entry at 6 : 36

nVerToID hash entry at 11 : 37

nVerToID hash entry at 29 : 38

nVerToID hash entry at 4 : 39

nVerToID hash entry at 5 : 40

nVerToID hash entry at 31 : 41

nVerToID hash entry at 3 : 42

nVerToID hash entry at 4 : 43

nVerToID hash entry at 29 : 44

nVerToID hash entry at 34 : 45

nVerToID hash entry at 33 : 46

nVerToID hash entry at 37 : 47

nVerToID hash entry at 38 : 48

nVerToID hash entry at 16 : 49

nVerToID hash entry at 15 : 50

nVerToID hash entry at 36 : 51

nVerToID hash entry at 34 : 52

nVerToID hash entry at 18 : 53

nVerToID hash entry at 19 : 54

nVerToID hash entry at 33 : 55

nVerToID hash entry at 27 : 56

nVerToID hash entry at 17 : 57

nVerToID hash entry at 32 : 58

nVerToID hash entry at 29 : 59

nVerToID hash entry at 25 : 60

nVerToID hash entry at 24 : 61

nVerToID hash entry at 35 : 62

nVerToID hash entry at 30 : 63

nVerToID hash entry at 21 : 64

nVerToID hash entry at 22 : 65

nVerToID hash entry at 29 : 66

nVerToID hash entry at 29 : 67

nVerToID hash entry at 22 : 68

nVerToID hash entry at 23 : 69

nVerToID hash entry at 31 : 70

nVerToID hash entry at 22 : 71

nVerToID hash entry at 21 : 72

nVerToID hash entry at 15 : 73

nVerToID hash entry at 16 : 74

nVerToID hash entry at 23 : 75

nVerToID hash entry at 22 : 76

nVerToID hash entry at 16 : 77

nVerToID hash entry at 17 : 78

nVerToID hash entry at 25 : 79

nVerToID hash entry at 26 : 80

nVerToID hash entry at 20 : 81

nVerToID hash entry at 19 : 82

nVerToID hash entry at 24 : 83

nVerToID hash entry at 25 : 84

nVerToID hash entry at 19 : 85

nVerToID hash entry at 18 : 86

nVerToID hash entry at 21 : 87

nVerToID hash entry at 24 : 88

nVerToID hash entry at 18 : 89

nVerToID hash entry at 15 : 90

nVerToID hash entry at 27 : 91

nVerToID hash entry at 31 : 92

nVerToID hash entry at 23 : 93

nVerToID hash entry at 17 : 94

nVerToID hash entry at 28 : 95

nVerToID hash entry at 20 : 96

nVerToID hash entry at 11 : 97

nVerToID hash entry at 26 : 98

nVerToID hash entry at 25 : 99

nVerToID hash entry at 29 : 100

nVerToID hash entry at 28 : 101

nVerToID hash entry at 20 : 102

nVerToID hash entry at 26 : 103

nVerToID hash entry at 11 : 104

  105 Vertices added
  matID = 17
Building the convex hull
Complete. Adding the mesh
  Adding mesh 119 to hash table, ObjectID 120, CSID -1
  ParentID is 110
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 121)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #120 - OBID 121)
Name: Plane42
Mesh has 15 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 9 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

  15 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 120 to hash table, ObjectID 121, CSID -1
  ParentID is 110
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 122)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #121 - OBID 122)
Name: Tile_roadCrossing
Mesh has 12 vertices and 10 faces
  Mesh is not skin
Mesh Normals calculated
  10 Triangles added
nVerToID hash entry at 6 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 7 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 7 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 8 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 2 : 9

nVerToID hash entry at 9 : 10

nVerToID hash entry at 3 : 11

nVerToID hash entry at 9 : 12

nVerToID hash entry at 3 : 13

nVerToID hash entry at 10 : 14

nVerToID hash entry at 4 : 15

nVerToID hash entry at 10 : 16

nVerToID hash entry at 4 : 17

nVerToID hash entry at 11 : 18

nVerToID hash entry at 5 : 19

  20 Vertices added
  matID = 18
Building the convex hull
Complete. Adding the mesh
  Adding mesh 121 to hash table, ObjectID 122, CSID -1
  ParentID is -1
  Mesh added to model

  Mesh Added!
Adding helper 122 (obid 123). Name: Tile_carpark
  Adding mesh 122 to hash table, ObjectID 123, CSID -1
  ParentID is -1
  Mesh added to model

Adding helper 123 (obid 124). Name: Maple22
  Adding mesh 123 to hash table, ObjectID 124, CSID -1
  ParentID is 123
  Mesh added to model

B3DFormat::ExportMesh() (obID 125)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #124 - OBID 125)
Name: Cylinder83
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 124 to hash table, ObjectID 125, CSID -1
  ParentID is 124
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 126)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #125 - OBID 126)
Name: GeoSphere30
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 12 : 1

nVerToID hash entry at 13 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 17 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 14 : 6

nVerToID hash entry at 18 : 7

nVerToID hash entry at 3 : 8

nVerToID hash entry at 15 : 9

nVerToID hash entry at 19 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 16 : 12

nVerToID hash entry at 20 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 21 : 15

nVerToID hash entry at 27 : 16

nVerToID hash entry at 22 : 17

nVerToID hash entry at 10 : 18

nVerToID hash entry at 36 : 19

nVerToID hash entry at 6 : 20

nVerToID hash entry at 28 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 32 : 23

nVerToID hash entry at 7 : 24

nVerToID hash entry at 29 : 25

nVerToID hash entry at 24 : 26

nVerToID hash entry at 33 : 27

nVerToID hash entry at 8 : 28

nVerToID hash entry at 30 : 29

nVerToID hash entry at 25 : 30

nVerToID hash entry at 34 : 31

nVerToID hash entry at 9 : 32

nVerToID hash entry at 31 : 33

nVerToID hash entry at 26 : 34

nVerToID hash entry at 35 : 35

nVerToID hash entry at 11 : 36

nVerToID hash entry at 38 : 37

nVerToID hash entry at 37 : 38

nVerToID hash entry at 39 : 39

nVerToID hash entry at 40 : 40

nVerToID hash entry at 41 : 41

  42 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 125 to hash table, ObjectID 126, CSID -1
  ParentID is 124
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 127)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #126 - OBID 127)
Name: Cylinder84
Mesh has 8 vertices and 12 faces
  Mesh is not skin
Mesh Normals calculated
  12 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 4 : 6

nVerToID hash entry at 2 : 7

nVerToID hash entry at 6 : 8

nVerToID hash entry at 3 : 9

nVerToID hash entry at 7 : 10

nVerToID hash entry at 4 : 11

nVerToID hash entry at 5 : 12

nVerToID hash entry at 6 : 13

  14 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 126 to hash table, ObjectID 127, CSID -1
  ParentID is 124
  Mesh added to model

  Mesh Added!
Adding helper 127 (obid 128). Name: Pine15
  Adding mesh 127 to hash table, ObjectID 128, CSID -1
  ParentID is 123
  Mesh added to model

B3DFormat::ExportMesh() (obID 129)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #128 - OBID 129)
Name: Cone20
Mesh has 26 vertices and 48 faces
  Mesh is not skin
Mesh Normals calculated
  48 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 5 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 1 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 2 : 10

nVerToID hash entry at 9 : 11

nVerToID hash entry at 3 : 12

nVerToID hash entry at 10 : 13

nVerToID hash entry at 4 : 14

nVerToID hash entry at 11 : 15

nVerToID hash entry at 5 : 16

nVerToID hash entry at 12 : 17

nVerToID hash entry at 6 : 18

nVerToID hash entry at 14 : 19

nVerToID hash entry at 13 : 20

nVerToID hash entry at 15 : 21

nVerToID hash entry at 16 : 22

nVerToID hash entry at 17 : 23

nVerToID hash entry at 18 : 24

nVerToID hash entry at 20 : 25

nVerToID hash entry at 19 : 26

nVerToID hash entry at 21 : 27

nVerToID hash entry at 22 : 28

nVerToID hash entry at 23 : 29

nVerToID hash entry at 24 : 30

nVerToID hash entry at 25 : 31

nVerToID hash entry at 19 : 32

nVerToID hash entry at 20 : 33

nVerToID hash entry at 21 : 34

nVerToID hash entry at 22 : 35

nVerToID hash entry at 23 : 36

nVerToID hash entry at 24 : 37

  38 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 128 to hash table, ObjectID 129, CSID -1
  ParentID is 128
  Mesh added to model

  Mesh Added!
Adding helper 129 (obid 130). Name: Pine16
  Adding mesh 129 to hash table, ObjectID 130, CSID -1
  ParentID is 128
  Mesh added to model

B3DFormat::ExportMesh() (obID 131)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #130 - OBID 131)
Name: Cylinder85
Mesh has 10 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 0 : 0

nVerToID hash entry at 2 : 1

nVerToID hash entry at 1 : 2

nVerToID hash entry at 3 : 3

nVerToID hash entry at 4 : 4

nVerToID hash entry at 1 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 5 : 7

nVerToID hash entry at 2 : 8

nVerToID hash entry at 7 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 8 : 11

nVerToID hash entry at 4 : 12

nVerToID hash entry at 9 : 13

nVerToID hash entry at 5 : 14

nVerToID hash entry at 6 : 15

nVerToID hash entry at 7 : 16

nVerToID hash entry at 8 : 17

  18 Vertices added
  matID = -1
Building the convex hull
Complete. Adding the mesh
  Adding mesh 130 to hash table, ObjectID 131, CSID -1
  ParentID is 130
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 132)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #131 - OBID 132)
Name: Tile2x2_carpark
Mesh has 48 vertices and 84 faces
  Mesh is not skin
Mesh Normals calculated
  84 Triangles added
nVerToID hash entry at 7 : 0

nVerToID hash entry at 6 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 8 : 4

nVerToID hash entry at 9 : 5

nVerToID hash entry at 10 : 6

nVerToID hash entry at 11 : 7

nVerToID hash entry at 12 : 8

nVerToID hash entry at 0 : 9

nVerToID hash entry at 13 : 10

nVerToID hash entry at 14 : 11

nVerToID hash entry at 15 : 12

nVerToID hash entry at 16 : 13

nVerToID hash entry at 2 : 14

nVerToID hash entry at 17 : 15

nVerToID hash entry at 18 : 16

nVerToID hash entry at 19 : 17

nVerToID hash entry at 20 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 26 : 20

nVerToID hash entry at 24 : 21

nVerToID hash entry at 23 : 22

nVerToID hash entry at 22 : 23

nVerToID hash entry at 21 : 24

nVerToID hash entry at 32 : 25

nVerToID hash entry at 33 : 26

nVerToID hash entry at 34 : 27

nVerToID hash entry at 35 : 28

nVerToID hash entry at 36 : 29

nVerToID hash entry at 31 : 30

nVerToID hash entry at 38 : 31

nVerToID hash entry at 39 : 32

nVerToID hash entry at 30 : 33

nVerToID hash entry at 37 : 34

nVerToID hash entry at 40 : 35

nVerToID hash entry at 29 : 36

nVerToID hash entry at 47 : 37

nVerToID hash entry at 41 : 38

nVerToID hash entry at 42 : 39

nVerToID hash entry at 43 : 40

nVerToID hash entry at 44 : 41

nVerToID hash entry at 45 : 42

nVerToID hash entry at 46 : 43

nVerToID hash entry at 5 : 44

nVerToID hash entry at 4 : 45

nVerToID hash entry at 6 : 46

nVerToID hash entry at 29 : 47

nVerToID hash entry at 25 : 48

nVerToID hash entry at 28 : 49

nVerToID hash entry at 27 : 50

nVerToID hash entry at 5 : 51

nVerToID hash entry at 30 : 52

nVerToID hash entry at 7 : 53

nVerToID hash entry at 8 : 54

nVerToID hash entry at 31 : 55

nVerToID hash entry at 29 : 56

nVerToID hash entry at 6 : 57

nVerToID hash entry at 32 : 58

nVerToID hash entry at 9 : 59

nVerToID hash entry at 10 : 60

nVerToID hash entry at 33 : 61

nVerToID hash entry at 34 : 62

nVerToID hash entry at 11 : 63

nVerToID hash entry at 12 : 64

nVerToID hash entry at 35 : 65

nVerToID hash entry at 36 : 66

nVerToID hash entry at 13 : 67

nVerToID hash entry at 14 : 68

nVerToID hash entry at 37 : 69

nVerToID hash entry at 35 : 70

nVerToID hash entry at 12 : 71

nVerToID hash entry at 38 : 72

nVerToID hash entry at 15 : 73

nVerToID hash entry at 16 : 74

nVerToID hash entry at 39 : 75

nVerToID hash entry at 40 : 76

nVerToID hash entry at 17 : 77

nVerToID hash entry at 18 : 78

nVerToID hash entry at 41 : 79

nVerToID hash entry at 39 : 80

nVerToID hash entry at 16 : 81

nVerToID hash entry at 42 : 82

nVerToID hash entry at 19 : 83

nVerToID hash entry at 20 : 84

nVerToID hash entry at 43 : 85

nVerToID hash entry at 44 : 86

nVerToID hash entry at 21 : 87

nVerToID hash entry at 22 : 88

nVerToID hash entry at 45 : 89

nVerToID hash entry at 43 : 90

nVerToID hash entry at 20 : 91

nVerToID hash entry at 46 : 92

nVerToID hash entry at 23 : 93

nVerToID hash entry at 24 : 94

nVerToID hash entry at 47 : 95

nVerToID hash entry at 47 : 96

nVerToID hash entry at 24 : 97

nVerToID hash entry at 26 : 98

nVerToID hash entry at 25 : 99

  100 Vertices added
  matID = 15
Building the convex hull
Complete. Adding the mesh
  Adding mesh 131 to hash table, ObjectID 132, CSID -1
  ParentID is 123
  Mesh added to model

  Mesh Added!
Adding helper 132 (obid 133). Name: Tile_rectBuilding
  Adding mesh 132 to hash table, ObjectID 133, CSID -1
  ParentID is -1
  Mesh added to model

B3DFormat::ExportMesh() (obID 134)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #133 - OBID 134)
Name: Box10
Mesh has 42 vertices and 80 faces
  Mesh is not skin
Mesh Normals calculated
  80 Triangles added
nVerToID hash entry at 14 : 0

nVerToID hash entry at 5 : 1

nVerToID hash entry at 16 : 2

nVerToID hash entry at 13 : 3

nVerToID hash entry at 1 : 4

nVerToID hash entry at 0 : 5

nVerToID hash entry at 22 : 6

nVerToID hash entry at 23 : 7

nVerToID hash entry at 10 : 8

nVerToID hash entry at 11 : 9

nVerToID hash entry at 3 : 10

nVerToID hash entry at 1 : 11

nVerToID hash entry at 23 : 12

nVerToID hash entry at 22 : 13

nVerToID hash entry at 0 : 14

nVerToID hash entry at 2 : 15

nVerToID hash entry at 24 : 16

nVerToID hash entry at 27 : 17

nVerToID hash entry at 8 : 18

nVerToID hash entry at 3 : 19

nVerToID hash entry at 11 : 20

nVerToID hash entry at 12 : 21

nVerToID hash entry at 21 : 22

nVerToID hash entry at 4 : 23

nVerToID hash entry at 6 : 24

nVerToID hash entry at 1 : 25

nVerToID hash entry at 3 : 26

nVerToID hash entry at 8 : 27

nVerToID hash entry at 15 : 28

nVerToID hash entry at 27 : 29

nVerToID hash entry at 2 : 30

nVerToID hash entry at 9 : 31

nVerToID hash entry at 14 : 32

nVerToID hash entry at 5 : 33

nVerToID hash entry at 7 : 34

nVerToID hash entry at 25 : 35

nVerToID hash entry at 19 : 36

nVerToID hash entry at 16 : 37

nVerToID hash entry at 5 : 38

nVerToID hash entry at 9 : 39

nVerToID hash entry at 25 : 40

nVerToID hash entry at 7 : 41

nVerToID hash entry at 6 : 42

nVerToID hash entry at 26 : 43

nVerToID hash entry at 18 : 44

nVerToID hash entry at 26 : 45

nVerToID hash entry at 6 : 46

nVerToID hash entry at 8 : 47

nVerToID hash entry at 4 : 48

nVerToID hash entry at 17 : 49

nVerToID hash entry at 0 : 50

nVerToID hash entry at 1 : 51

nVerToID hash entry at 6 : 52

nVerToID hash entry at 7 : 53

nVerToID hash entry at 2 : 54

nVerToID hash entry at 9 : 55

nVerToID hash entry at 21 : 56

nVerToID hash entry at 20 : 57

nVerToID hash entry at 17 : 58

nVerToID hash entry at 4 : 59

nVerToID hash entry at 37 : 60

nVerToID hash entry at 38 : 61

nVerToID hash entry at 28 : 62

nVerToID hash entry at 30 : 63

nVerToID hash entry at 28 : 64

nVerToID hash entry at 29 : 65

nVerToID hash entry at 33 : 66

nVerToID hash entry at 32 : 67

nVerToID hash entry at 29 : 68

nVerToID hash entry at 31 : 69

nVerToID hash entry at 35 : 70

nVerToID hash entry at 33 : 71

nVerToID hash entry at 30 : 72

nVerToID hash entry at 28 : 73

nVerToID hash entry at 32 : 74

nVerToID hash entry at 34 : 75

nVerToID hash entry at 36 : 76

nVerToID hash entry at 40 : 77

nVerToID hash entry at 35 : 78

nVerToID hash entry at 31 : 79

nVerToID hash entry at 37 : 80

nVerToID hash entry at 30 : 81

nVerToID hash entry at 34 : 82

nVerToID hash entry at 41 : 83

nVerToID hash entry at 28 : 84

nVerToID hash entry at 38 : 85

nVerToID hash entry at 39 : 86

nVerToID hash entry at 29 : 87

nVerToID hash entry at 36 : 88

nVerToID hash entry at 31 : 89

nVerToID hash entry at 29 : 90

nVerToID hash entry at 22 : 91

nVerToID hash entry at 24 : 92

nVerToID hash entry at 32 : 93

nVerToID hash entry at 33 : 94

nVerToID hash entry at 23 : 95

nVerToID hash entry at 10 : 96

nVerToID hash entry at 27 : 97

nVerToID hash entry at 15 : 98

nVerToID hash entry at 41 : 99

nVerToID hash entry at 34 : 100

nVerToID hash entry at 14 : 101

nVerToID hash entry at 13 : 102

nVerToID hash entry at 38 : 103

nVerToID hash entry at 37 : 104

nVerToID hash entry at 41 : 105

nVerToID hash entry at 15 : 106

nVerToID hash entry at 17 : 107

nVerToID hash entry at 20 : 108

nVerToID hash entry at 39 : 109

nVerToID hash entry at 38 : 110

nVerToID hash entry at 13 : 111

nVerToID hash entry at 16 : 112

nVerToID hash entry at 18 : 113

nVerToID hash entry at 19 : 114

nVerToID hash entry at 10 : 115

nVerToID hash entry at 33 : 116

nVerToID hash entry at 35 : 117

nVerToID hash entry at 11 : 118

nVerToID hash entry at 40 : 119

nVerToID hash entry at 12 : 120

nVerToID hash entry at 21 : 121

nVerToID hash entry at 12 : 122

nVerToID hash entry at 40 : 123

nVerToID hash entry at 36 : 124

nVerToID hash entry at 39 : 125

nVerToID hash entry at 20 : 126

nVerToID hash entry at 26 : 127

nVerToID hash entry at 18 : 128

nVerToID hash entry at 19 : 129

nVerToID hash entry at 25 : 130

  131 Vertices added
  matID = 19
Building the convex hull
Complete. Adding the mesh
  Adding mesh 133 to hash table, ObjectID 134, CSID -1
  ParentID is 133
  Mesh added to model

  Mesh Added!
B3DFormat::ExportMesh() (obID 135)
---------------------------------------------------------------------------
B3DFormat::exportMesh (Mesh #134 - OBID 135)
Name: ground
Mesh has 15 vertices and 16 faces
  Mesh is not skin
Mesh Normals calculated
  16 Triangles added
nVerToID hash entry at 3 : 0

nVerToID hash entry at 0 : 1

nVerToID hash entry at 4 : 2

nVerToID hash entry at 1 : 3

nVerToID hash entry at 5 : 4

nVerToID hash entry at 2 : 5

nVerToID hash entry at 6 : 6

nVerToID hash entry at 7 : 7

nVerToID hash entry at 8 : 8

nVerToID hash entry at 9 : 9

nVerToID hash entry at 10 : 10

nVerToID hash entry at 11 : 11

nVerToID hash entry at 12 : 12

nVerToID hash entry at 13 : 13

nVerToID hash entry at 14 : 14

  15 Vertices added
  matID = 0
Building the convex hull
Complete. Adding the mesh
  Adding mesh 134 to hash table, ObjectID 135, CSID -1
  ParentID is 133
  Mesh added to model

  Mesh Added!
B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\paving.bmp added

There are now 1 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\darkbuild.bmp added

There are now 2 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\darkbuilddoor.bmp added

There are now 3 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\yellowScraper.bmp added

There are now 4 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\bluebuild.bmp added

There are now 5 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\scraper.bmp added

There are now 6 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\road.bmp added

There are now 7 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\roadT.bmp added

There are now 8 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\roadX.bmp added

There are now 9 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\roadR.bmp added

There are now 10 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\greygrounds.bmp added

There are now 11 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\house.bmp added

There are now 12 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\roadEnd.bmp added

There are now 13 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\justpavement.bmp added

There are now 14 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\park.bmp added

There are now 15 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\buildCarpark.bmp added

There are now 16 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\buildTex.bmp added

There are now 17 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\school.bmp added

There are now 18 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\roadCrossing.bmp added

There are now 19 textures

B3DFormat::ExportTexture()
texture C:\Documents and Settings\Administrator\My Documents\UEA\Project\MAX\greybuild.bmp added

There are now 20 textures

B3DFormat::EndExport()
B3DFormat::CalcBoneMatrices()
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 0
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 1
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 2
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 3
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 4
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 5
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 6
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 7
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 8
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 9
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 10
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 11
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 12
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 13
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 14
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 15
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 16
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 17
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 18
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 19
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 20
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 21
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 22
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 23
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 24
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 25
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 26
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 27
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 28
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 29
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 30
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 31
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 32
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 33
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 34
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 35
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 36
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 37
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 38
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 39
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 40
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 41
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 42
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 43
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 44
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 45
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 46
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 47
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 48
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 49
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 50
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 51
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 52
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 53
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 54
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 55
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 56
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 57
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 58
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 59
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 60
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 61
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 62
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 63
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 64
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 65
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 66
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 67
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 68
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 69
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 70
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 71
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 72
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 73
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 74
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 75
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 76
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 77
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 78
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 79
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 80
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 81
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 82
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 83
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 84
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 85
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 86
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 87
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 88
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 89
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 90
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 91
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 92
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 93
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 94
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 95
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 96
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 97
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 98
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 99
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 100
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 101
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 102
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 103
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 104
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 105
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 106
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 107
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 108
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 109
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 110
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 111
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 112
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 113
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 114
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 115
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 116
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 117
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 118
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 119
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 120
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 121
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 122
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 123
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 124
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 125
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 126
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 127
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 128
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 129
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 130
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 131
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 132
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 133
B3DFormat::CalcBoneMatrices_recursive()
  parentID= 134
There are now 20 textures

B3DFormat::EndExport()
Mesh 0 assigned texture 0 (material 0)
Mesh 1 assigned texture 0 (material 0)
Mesh 2 assigned texture 0 (material 0)
Mesh 3 assigned texture 0 (material 0)
Mesh 4 assigned texture 0 (material 0)
Mesh 5 assigned texture 1 (material 1)
Mesh 6 assigned texture 2 (material 2)
Mesh 7 assigned texture 1 (material 1)
Mesh 8 assigned texture 0 (material 0)
Mesh 9 assigned texture 0 (material 0)
Mesh 10 assigned texture 3 (material 3)
Mesh 11 assigned texture 3 (material 3)
Mesh 12 assigned texture 3 (material 3)
Mesh 13 assigned texture 0 (material 0)
Mesh 14 assigned texture 0 (material 0)
Mesh 15 assigned texture 4 (material 4)
Mesh 16 assigned texture 0 (material 0)
Mesh 17 assigned texture 5 (material 5)
Mesh 18 assigned texture 0 (material 0)
Mesh 19 assigned texture 6 (material 6)
Mesh 20 assigned texture 7 (material 7)
Mesh 21 assigned texture 8 (material 8)
Mesh 22 assigned texture 9 (material 9)
Mesh 23 assigned texture 0 (material 0)
Mesh 24 assigned texture 10 (material 10)
Mesh 25 assigned texture 11 (material 11)
Mesh 26 assigned texture 0 (material 0)
Mesh 28 assigned texture 0 (material 0)
Mesh 30 assigned texture 0 (material 0)
Mesh 34 assigned texture 12 (material 12)
Mesh 35 assigned texture 13 (material 13)
Mesh 36 assigned texture 0 (material 0)
Mesh 37 assigned texture 11 (material 11)
Mesh 38 assigned texture 10 (material 10)
Mesh 39 assigned texture 0 (material 0)
Mesh 43 assigned texture 0 (material 0)
Mesh 44 assigned texture 11 (material 11)
Mesh 45 assigned texture 10 (material 10)
Mesh 46 assigned texture 0 (material 0)
Mesh 48 assigned texture 0 (material 0)
Mesh 50 assigned texture 0 (material 0)
Mesh 52 assigned texture 0 (material 0)
Mesh 54 assigned texture 0 (material 0)
Mesh 58 assigned texture 0 (material 0)
Mesh 59 assigned texture 0 (material 0)
Mesh 62 assigned texture 0 (material 0)
Mesh 64 assigned texture 0 (material 0)
Mesh 66 assigned texture 0 (material 0)
Mesh 67 assigned texture 0 (material 0)
Mesh 70 assigned texture 0 (material 0)
Mesh 74 assigned texture 0 (material 0)
Mesh 75 assigned texture 0 (material 0)
Mesh 82 assigned texture 0 (material 0)
Mesh 89 assigned texture 0 (material 0)
Mesh 96 assigned texture 14 (material 14)
Mesh 97 assigned texture 0 (material 0)
Mesh 98 assigned texture 0 (material 0)
Mesh 102 assigned texture 0 (material 0)
Mesh 106 assigned texture 15 (material 15)
Mesh 107 assigned texture 0 (material 0)
Mesh 108 assigned texture 16 (material 16)
Mesh 109 assigned texture 0 (material 0)
Mesh 110 assigned texture 0 (material 0)
Mesh 111 assigned texture 0 (material 0)
Mesh 114 assigned texture 0 (material 0)
Mesh 119 assigned texture 17 (material 17)
Mesh 120 assigned texture 0 (material 0)
Mesh 121 assigned texture 18 (material 18)
Mesh 122 assigned texture 0 (material 0)
Mesh 123 assigned texture 0 (material 0)
Mesh 127 assigned texture 0 (material 0)
Mesh 129 assigned texture 0 (material 0)
Mesh 131 assigned texture 15 (material 15)
Mesh 132 assigned texture 0 (material 0)
Mesh 133 assigned texture 19 (material 19)
Mesh 134 assigned texture 0 (material 0)
  Finding parent with CSID 4 (mesh 4)
    parent 3 found

  Finding parent with CSID 4 (mesh 5)
    parent 3 found

  Finding parent with CSID 4 (mesh 6)
    parent 3 found

  Finding parent with CSID 4 (mesh 7)
    parent 3 found

  Finding parent with CSID 9 (mesh 9)
    parent 8 found

  Finding parent with CSID 9 (mesh 10)
    parent 8 found

  Finding parent with CSID 9 (mesh 11)
    parent 8 found

  Finding parent with CSID 9 (mesh 12)
    parent 8 found

  Finding parent with CSID 14 (mesh 14)
    parent 13 found

  Finding parent with CSID 14 (mesh 15)
    parent 13 found

  Finding parent with CSID 17 (mesh 17)
    parent 16 found

  Finding parent with CSID 17 (mesh 18)
    parent 16 found

  Finding parent with CSID 24 (mesh 24)
    parent 23 found

  Finding parent with CSID 24 (mesh 25)
    parent 23 found

  Finding parent with CSID 24 (mesh 26)
    parent 23 found

  Finding parent with CSID 27 (mesh 27)
    parent 26 found

  Finding parent with CSID 27 (mesh 28)
    parent 26 found

  Finding parent with CSID 29 (mesh 29)
    parent 28 found

  Finding parent with CSID 24 (mesh 30)
    parent 23 found

  Finding parent with CSID 31 (mesh 31)
    parent 30 found

  Finding parent with CSID 31 (mesh 32)
    parent 30 found

  Finding parent with CSID 31 (mesh 33)
    parent 30 found

  Finding parent with CSID 37 (mesh 37)
    parent 36 found

  Finding parent with CSID 37 (mesh 38)
    parent 36 found

  Finding parent with CSID 37 (mesh 39)
    parent 36 found

  Finding parent with CSID 40 (mesh 40)
    parent 39 found

  Finding parent with CSID 40 (mesh 41)
    parent 39 found

  Finding parent with CSID 40 (mesh 42)
    parent 39 found

  Finding parent with CSID 44 (mesh 44)
    parent 43 found

  Finding parent with CSID 44 (mesh 45)
    parent 43 found

  Finding parent with CSID 44 (mesh 46)
    parent 43 found

  Finding parent with CSID 47 (mesh 47)
    parent 46 found

  Finding parent with CSID 47 (mesh 48)
    parent 46 found

  Finding parent with CSID 49 (mesh 49)
    parent 48 found

  Finding parent with CSID 44 (mesh 50)
    parent 43 found

  Finding parent with CSID 51 (mesh 51)
    parent 50 found

  Finding parent with CSID 51 (mesh 52)
    parent 50 found

  Finding parent with CSID 53 (mesh 53)
    parent 52 found

  Finding parent with CSID 55 (mesh 55)
    parent 54 found

  Finding parent with CSID 55 (mesh 56)
    parent 54 found

  Finding parent with CSID 55 (mesh 57)
    parent 54 found

  Finding parent with CSID 59 (mesh 59)
    parent 58 found

  Finding parent with CSID 60 (mesh 60)
    parent 59 found

  Finding parent with CSID 59 (mesh 61)
    parent 58 found

  Finding parent with CSID 63 (mesh 63)
    parent 62 found

  Finding parent with CSID 63 (mesh 64)
    parent 62 found

  Finding parent with CSID 65 (mesh 65)
    parent 64 found

  Finding parent with CSID 63 (mesh 66)
    parent 62 found

  Finding parent with CSID 67 (mesh 67)
    parent 66 found

  Finding parent with CSID 68 (mesh 68)
    parent 67 found

  Finding parent with CSID 67 (mesh 69)
    parent 66 found

  Finding parent with CSID 67 (mesh 70)
    parent 66 found

  Finding parent with CSID 71 (mesh 71)
    parent 70 found

  Finding parent with CSID 71 (mesh 72)
    parent 70 found

  Finding parent with CSID 71 (mesh 73)
    parent 70 found

  Finding parent with CSID 71 (mesh 74)
    parent 70 found

  Finding parent with CSID 75 (mesh 75)
    parent 74 found

  Finding parent with CSID 76 (mesh 76)
    parent 75 found

  Finding parent with CSID 76 (mesh 77)
    parent 75 found

  Finding parent with CSID 76 (mesh 78)
    parent 75 found

  Finding parent with CSID 76 (mesh 79)
    parent 75 found

  Finding parent with CSID 76 (mesh 80)
    parent 75 found

  Finding parent with CSID 76 (mesh 81)
    parent 75 found

  Finding parent with CSID 75 (mesh 82)
    parent 74 found

  Finding parent with CSID 83 (mesh 83)
    parent 82 found

  Finding parent with CSID 83 (mesh 84)
    parent 82 found

  Finding parent with CSID 83 (mesh 85)
    parent 82 found

  Finding parent with CSID 83 (mesh 86)
    parent 82 found

  Finding parent with CSID 83 (mesh 87)
    parent 82 found

  Finding parent with CSID 83 (mesh 88)
    parent 82 found

  Finding parent with CSID 75 (mesh 89)
    parent 74 found

  Finding parent with CSID 90 (mesh 90)
    parent 89 found

  Finding parent with CSID 90 (mesh 91)
    parent 89 found

  Finding parent with CSID 90 (mesh 92)
    parent 89 found

  Finding parent with CSID 90 (mesh 93)
    parent 89 found

  Finding parent with CSID 90 (mesh 94)
    parent 89 found

  Finding parent with CSID 90 (mesh 95)
    parent 89 found

  Finding parent with CSID 75 (mesh 96)
    parent 74 found

  Finding parent with CSID 98 (mesh 98)
    parent 97 found

  Finding parent with CSID 99 (mesh 99)
    parent 98 found

  Finding parent with CSID 99 (mesh 100)
    parent 98 found

  Finding parent with CSID 99 (mesh 101)
    parent 98 found

  Finding parent with CSID 98 (mesh 102)
    parent 97 found

  Finding parent with CSID 103 (mesh 103)
    parent 102 found

  Finding parent with CSID 103 (mesh 104)
    parent 102 found

  Finding parent with CSID 103 (mesh 105)
    parent 102 found

  Finding parent with CSID 98 (mesh 106)
    parent 97 found

  Finding parent with CSID 98 (mesh 107)
    parent 97 found

  Finding parent with CSID 108 (mesh 108)
    parent 107 found

  Finding parent with CSID 110 (mesh 110)
    parent 109 found

  Finding parent with CSID 111 (mesh 111)
    parent 110 found

  Finding parent with CSID 112 (mesh 112)
    parent 111 found

  Finding parent with CSID 111 (mesh 113)
    parent 110 found

  Finding parent with CSID 110 (mesh 114)
    parent 109 found

  Finding parent with CSID 115 (mesh 115)
    parent 114 found

  Finding parent with CSID 115 (mesh 116)
    parent 114 found

  Finding parent with CSID 115 (mesh 117)
    parent 114 found

  Finding parent with CSID 110 (mesh 118)
    parent 109 found

  Finding parent with CSID 110 (mesh 119)
    parent 109 found

  Finding parent with CSID 110 (mesh 120)
    parent 109 found

  Finding parent with CSID 123 (mesh 123)
    parent 122 found

  Finding parent with CSID 124 (mesh 124)
    parent 123 found

  Finding parent with CSID 124 (mesh 125)
    parent 123 found

  Finding parent with CSID 124 (mesh 126)
    parent 123 found

  Finding parent with CSID 123 (mesh 127)
    parent 122 found

  Finding parent with CSID 128 (mesh 128)
    parent 127 found

  Finding parent with CSID 128 (mesh 129)
    parent 127 found

  Finding parent with CSID 130 (mesh 130)
    parent 129 found

  Finding parent with CSID 123 (mesh 131)
    parent 122 found

  Finding parent with CSID 133 (mesh 133)
    parent 132 found

  Finding parent with CSID 133 (mesh 134)
    parent 132 found

ModelData::makeHierarchy()
  1
  2
  24 orphan meshes added
Hierarchy complete. Matching CSIDs
There are 1 motions
Standard motions' Object IDs converted 
MotionData::convertCSIDs
  redundantBones is false
  boneMotions.size(): 0
MotionData::clean()
Writing to disk
NumTextures : 20
Writing mesh 0
  Visible=1
Writing mesh 1
  Visible=1
Writing mesh 2
  Visible=1
Writing mesh 3
  Visible=0
Writing mesh 4
  Visible=1
Writing mesh 5
  Visible=1
Writing mesh 6
  Visible=1
Writing mesh 7
  Visible=1
Writing mesh 8
  Visible=0
Writing mesh 9
  Visible=1
Writing mesh 10
  Visible=1
Writing mesh 11
  Visible=1
Writing mesh 12
  Visible=1
Writing mesh 13
  Visible=0
Writing mesh 14
  Visible=1
Writing mesh 15
  Visible=1
Writing mesh 16
  Visible=0
Writing mesh 17
  Visible=1
Writing mesh 18
  Visible=1
Writing mesh 19
  Visible=1
Writing mesh 20
  Visible=1
Writing mesh 21
  Visible=1
Writing mesh 22
  Visible=1
Writing mesh 23
  Visible=0
Writing mesh 24
  Visible=1
Writing mesh 25
  Visible=1
Writing mesh 26
  Visible=0
Writing mesh 27
  Visible=1
Writing mesh 28
  Visible=0
Writing mesh 29
  Visible=1
Writing mesh 30
  Visible=0
Writing mesh 31
  Visible=1
Writing mesh 32
  Visible=1
Writing mesh 33
  Visible=1
Writing mesh 34
  Visible=1
Writing mesh 35
  Visible=1
Writing mesh 36
  Visible=0
Writing mesh 37
  Visible=1
Writing mesh 38
  Visible=1
Writing mesh 39
  Visible=0
Writing mesh 40
  Visible=1
Writing mesh 41
  Visible=1
Writing mesh 42
  Visible=1
Writing mesh 43
  Visible=0
Writing mesh 44
  Visible=1
Writing mesh 45
  Visible=1
Writing mesh 46
  Visible=0
Writing mesh 47
  Visible=1
Writing mesh 48
  Visible=0
Writing mesh 49
  Visible=1
Writing mesh 50
  Visible=0
Writing mesh 51
  Visible=1
Writing mesh 52
  Visible=0
Writing mesh 53
  Visible=1
Writing mesh 54
  Visible=0
Writing mesh 55
  Visible=1
Writing mesh 56
  Visible=1
Writing mesh 57
  Visible=1
Writing mesh 58
  Visible=0
Writing mesh 59
  Visible=0
Writing mesh 60
  Visible=1
Writing mesh 61
  Visible=1
Writing mesh 62
  Visible=0
Writing mesh 63
  Visible=1
Writing mesh 64
  Visible=0
Writing mesh 65
  Visible=1
Writing mesh 66
  Visible=0
Writing mesh 67
  Visible=0
Writing mesh 68
  Visible=1
Writing mesh 69
  Visible=1
Writing mesh 70
  Visible=0
Writing mesh 71
  Visible=1
Writing mesh 72
  Visible=1
Writing mesh 73
  Visible=1
Writing mesh 74
  Visible=0
Writing mesh 75
  Visible=0
Writing mesh 76
  Visible=1
Writing mesh 77
  Visible=1
Writing mesh 78
  Visible=1
Writing mesh 79
  Visible=1
Writing mesh 80
  Visible=1
Writing mesh 81
  Visible=1
Writing mesh 82
  Visible=0
Writing mesh 83
  Visible=1
Writing mesh 84
  Visible=1
Writing mesh 85
  Visible=1
Writing mesh 86
  Visible=1
Writing mesh 87
  Visible=1
Writing mesh 88
  Visible=1
Writing mesh 89
  Visible=0
Writing mesh 90
  Visible=1
Writing mesh 91
  Visible=1
Writing mesh 92
  Visible=1
Writing mesh 93
  Visible=1
Writing mesh 94
  Visible=1
Writing mesh 95
  Visible=1
Writing mesh 96
  Visible=1
Writing mesh 97
  Visible=0
Writing mesh 98
  Visible=0
Writing mesh 99
  Visible=1
Writing mesh 100
  Visible=1
Writing mesh 101
  Visible=1
Writing mesh 102
  Visible=0
Writing mesh 103
  Visible=1
Writing mesh 104
  Visible=1
Writing mesh 105
  Visible=1
Writing mesh 106
  Visible=1
Writing mesh 107
  Visible=0
Writing mesh 108
  Visible=1
Writing mesh 109
  Visible=0
Writing mesh 110
  Visible=0
Writing mesh 111
  Visible=0
Writing mesh 112
  Visible=1
Writing mesh 113
  Visible=1
Writing mesh 114
  Visible=0
Writing mesh 115
  Visible=1
Writing mesh 116
  Visible=1
Writing mesh 117
  Visible=1
Writing mesh 118
  Visible=1
Writing mesh 119
  Visible=1
Writing mesh 120
  Visible=1
Writing mesh 121
  Visible=1
Writing mesh 122
  Visible=0
Writing mesh 123
  Visible=0
Writing mesh 124
  Visible=1
Writing mesh 125
  Visible=1
Writing mesh 126
  Visible=1
Writing mesh 127
  Visible=0
Writing mesh 128
  Visible=1
Writing mesh 129
  Visible=0
Writing mesh 130
  Visible=1
Writing mesh 131
  Visible=1
Writing mesh 132
  Visible=0
Writing mesh 133
  Visible=1
Writing mesh 134
  Visible=1
No errors
